UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTexture2DDynamicResource Class Reference

#include <TextureResource.h>

+ Inheritance diagram for FTexture2DDynamicResource:

Public Member Functions

ENGINE_API FTexture2DDynamicResource (class UTexture2DDynamic *InOwner)
 
virtual ENGINE_API uint32 GetSizeX () const override
 
virtual ENGINE_API uint32 GetSizeY () const override
 
virtual ENGINE_API void InitRHI (FRHICommandListBase &RHICmdList) override
 
virtual ENGINE_API void ReleaseRHI () override
 
ENGINE_API FTextureRHIRef GetTexture2DRHI ()
 
ENGINE_API void WriteRawToTexture_RenderThread (TArrayView64< const uint8 > RawData)
 
- Public Member Functions inherited from FTextureResource
 FTextureResource ()
 
virtual ~FTextureResource ()
 
virtual bool IsProxy () const
 
virtual FTexture2DResourceGetTexture2DResource ()
 
virtual FTexture3DResourceGetTexture3DResource ()
 
virtual FTexture2DArrayResourceGetTexture2DArrayResource ()
 
virtual FStreamableTextureResourceGetStreamableTextureResource ()
 
virtual FVirtualTexture2DResourceGetVirtualTexture2DResource ()
 
virtual const FTexture2DResourceGetTexture2DResource () const
 
virtual const FTexture3DResourceGetTexture3DResource () const
 
virtual const FTexture2DArrayResourceGetTexture2DArrayResource () const
 
virtual const FStreamableTextureResourceGetStreamableTextureResource () const
 
virtual const FVirtualTexture2DResourceGetVirtualTexture2DResource () const
 
int32 GetCurrentMipCount () const
 
bool IsTextureRHIPartiallyResident () const
 
FRHITextureGetTexture2DRHI () const
 
FRHITextureGetTexture3DRHI () const
 
FRHITextureGetTexture2DArrayRHI () const
 
void SetTextureReference (FRHITextureReference *TextureReference)
 
FRHITextureReferenceGetTextureReference () const
 
- Public Member Functions inherited from FTexture
RENDERCORE_API FTexture ()
 
virtual RENDERCORE_API ~FTexture ()
 
RENDERCORE_API FTexture (const FTexture &)
 
RENDERCORE_API FTexture (FTexture &&)
 
RENDERCORE_API FTextureoperator= (const FTexture &Other)
 
RENDERCORE_API FTextureoperator= (FTexture &&Other)
 
const FTextureRHIRefGetTextureRHI ()
 
virtual RENDERCORE_API uint32 GetSizeZ () const
 
virtual RENDERCORE_API FString GetFriendlyName () const override
 
- Public Member Functions inherited from FRenderResource
RENDERCORE_API FRenderResource ()
 
RENDERCORE_API FRenderResource (ERHIFeatureLevel::Type InFeatureLevel)
 
RENDERCORE_API FRenderResource (const FRenderResource &)
 
RENDERCORE_API FRenderResource (FRenderResource &&)
 
RENDERCORE_API FRenderResourceoperator= (const FRenderResource &Other)
 
RENDERCORE_API FRenderResourceoperator= (FRenderResource &&Other)
 
virtual RENDERCORE_API ~FRenderResource ()
 
virtual RENDERCORE_API void InitResource (FRHICommandListBase &RHICmdList)
 
virtual RENDERCORE_API void ReleaseResource ()
 
RENDERCORE_API void UpdateRHI (FRHICommandListBase &RHICmdList)
 
bool IsInitialized () const
 
int32 GetListIndex () const
 
EInitPhase GetInitPhase () const
 
void SetOwnerName (FName InOwnerName)
 
FName GetOwnerName () const
 
void SetResourceName (FName InResourceName)
 
FName GetResourceName () const
 

Additional Inherited Members

- Public Types inherited from FRenderResource
enum class  EInitPhase : uint8 { Pre , Default , MAX }
 
- Static Public Member Functions inherited from FRenderResource
static RENDERCORE_API void ReleaseRHIForAllResources ()
 
static RENDERCORE_API void InitPreRHIResources ()
 
static RENDERCORE_API void ChangeFeatureLevel (ERHIFeatureLevel::Type NewFeatureLevel)
 
static RENDERCORE_API FName SetScopeName (FName Name)
 
- Public Attributes inherited from FTexture
FTextureRHIRef TextureRHI
 
FSamplerStateRHIRef SamplerStateRHI
 
FSamplerStateRHIRef DeferredPassSamplerStateRHI
 
double LastRenderTime = -FLT_MAX
 
FMipBiasFade MipBiasFade
 
bool bGreyScaleFormat = false
 
bool bIgnoreGammaConversions = false
 
bool bSRGB = false
 
- Public Attributes inherited from FRenderResource
ERenderResourceState ResourceState = ERenderResourceState::Default
 
- Protected Member Functions inherited from FRenderResource
void SetFeatureLevel (const FStaticFeatureLevel InFeatureLevel)
 
const FStaticFeatureLevel GetFeatureLevel () const
 
bool HasValidFeatureLevel () const
 
template<typename T >
FBufferRHIRef CreateRHIBuffer (FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)
 
void SetInitPhase (EInitPhase InInitPhase)
 
- Static Protected Member Functions inherited from FTexture
static RENDERCORE_API FRHISamplerStateGetOrCreateSamplerState (const FSamplerStateInitializerRHI &Initializer)
 
- Static Protected Member Functions inherited from FRenderResource
static RENDERCORE_API FRHICommandListBaseGetImmediateCommandList ()
 
- Protected Attributes inherited from FTextureResource
FTextureReferenceRHIRef TextureReferenceRHI
 

Detailed Description

A dynamic 2D texture resource.

Constructor & Destructor Documentation

◆ FTexture2DDynamicResource()

FTexture2DDynamicResource::FTexture2DDynamicResource ( class UTexture2DDynamic InOwner)

Initialization constructor.

Member Function Documentation

◆ GetSizeX()

uint32 FTexture2DDynamicResource::GetSizeX ( ) const
overridevirtual

Returns the width of the texture in pixels.

Reimplemented from FTexture.

◆ GetSizeY()

uint32 FTexture2DDynamicResource::GetSizeY ( ) const
overridevirtual

Returns the height of the texture in pixels.

Reimplemented from FTexture.

◆ GetTexture2DRHI()

FTextureRHIRef FTexture2DDynamicResource::GetTexture2DRHI ( )

Returns the Texture2DRHI, which can be used for locking/unlocking the mips.

◆ InitRHI()

void FTexture2DDynamicResource::InitRHI ( FRHICommandListBase RHICmdList)
overridevirtual

Called when the resource is initialized. This is only called by the rendering thread.

Reimplemented from FRenderResource.

◆ ReleaseRHI()

void FTexture2DDynamicResource::ReleaseRHI ( )
overridevirtual

Called when the resource is released. This is only called by the rendering thread.

Reimplemented from FTexture.

◆ WriteRawToTexture_RenderThread()

void FTexture2DDynamicResource::WriteRawToTexture_RenderThread ( TArrayView64< const uint8 RawData)

The documentation for this class was generated from the following files: