![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <ID3D12Barriers.h>
Public Member Functions | |
| virtual | ~ID3D12BarriersForContext ()=default |
| virtual void | BeginTransitions (FD3D12CommandContext &Context, TArrayView< const FRHITransition * > Transitions)=0 |
| virtual void | EndTransitions (FD3D12CommandContext &Context, TArrayView< const FRHITransition * > Transitions)=0 |
| virtual void | AddGlobalBarrier (FD3D12ContextCommon &Context, ED3D12Access D3D12AccessBefore, ED3D12Access D3D12AccessAfter)=0 |
| virtual void | AddBarrier (FD3D12ContextCommon &Context, const FD3D12Resource *pResource, ED3D12Access D3D12AccessBefore, ED3D12Access D3D12AccessAfter, uint32 Subresource)=0 |
| virtual void | FlushIntoCommandList (FD3D12CommandList &CommandList, FD3D12QueryAllocator &TimestampAllocator)=0 |
| virtual int32 | GetNumPendingBarriers () const =0 |
|
virtualdefault |
|
pure virtual |
|
pure virtual |
|
pure virtual |
|
pure virtual |
|
pure virtual |