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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <EQSRenderingComponent.h>
Inheritance diagram for UEQSRenderingComponent:Protected Member Functions | |
| virtual AIMODULE_API FBoxSphereBounds | CalcBounds (const FTransform &LocalToWorld) const override |
Protected Member Functions inherited from UDebugDrawComponent | |
| virtual ENGINE_API FPrimitiveSceneProxy * | CreateSceneProxy () override final |
| virtual FDebugRenderSceneProxy * | CreateDebugSceneProxy () |
| virtual ENGINE_API void | CreateRenderState_Concurrent (FRegisterComponentContext *Context) override |
| virtual ENGINE_API void | DestroyRenderState_Concurrent () override |
| virtual FDebugDrawDelegateHelper & | GetDebugDrawDelegateHelper () |
Protected Attributes | |
| TArray< FDebugRenderSceneProxy::FSphere > | DebugDataSolidSpheres |
| TArray< FDebugRenderSceneProxy::FText3d > | DebugDataTexts |
Protected Attributes inherited from UDebugDrawComponent | |
| FDebugDrawDelegateHelper | DebugDrawDelegateHelper |
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