UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UEQSRenderingComponent Class Reference

#include <EQSRenderingComponent.h>

+ Inheritance diagram for UEQSRenderingComponent:

Protected Member Functions

virtual AIMODULE_API FBoxSphereBounds CalcBounds (const FTransform &LocalToWorld) const override
 
- Protected Member Functions inherited from UDebugDrawComponent
virtual ENGINE_API FPrimitiveSceneProxyCreateSceneProxy () override final
 
virtual FDebugRenderSceneProxyCreateDebugSceneProxy ()
 
virtual ENGINE_API void CreateRenderState_Concurrent (FRegisterComponentContext *Context) override
 
virtual ENGINE_API void DestroyRenderState_Concurrent () override
 
virtual FDebugDrawDelegateHelperGetDebugDrawDelegateHelper ()
 

Protected Attributes

TArray< FDebugRenderSceneProxy::FSphereDebugDataSolidSpheres
 
TArray< FDebugRenderSceneProxy::FText3dDebugDataTexts
 
- Protected Attributes inherited from UDebugDrawComponent
FDebugDrawDelegateHelper DebugDrawDelegateHelper
 

Member Function Documentation

◆ CalcBounds()

FBoxSphereBounds UEQSRenderingComponent::CalcBounds ( const FTransform LocalToWorld) const
overrideprotectedvirtual

Member Data Documentation

◆ DebugDataSolidSpheres

TArray<FDebugRenderSceneProxy::FSphere> UEQSRenderingComponent::DebugDataSolidSpheres
protected

◆ DebugDataTexts

TArray<FDebugRenderSceneProxy::FText3d> UEQSRenderingComponent::DebugDataTexts
protected

The documentation for this class was generated from the following files: