![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <AttachmentReplication.h>
Public Member Functions | |
| FNetObjectAttachmentsReader () | |
| ~FNetObjectAttachmentsReader () | |
| void | Init (const FNetObjectAttachmentsReaderInitParams &InitParams) |
| bool | HasUnprocessedAttachments (ENetObjectAttachmentType Type, uint32 ObjectIndex) const |
| void | DropAllAttachments (ENetObjectAttachmentType Type, uint32 ObjectIndex) |
| void | Deserialize (FNetSerializationContext &Context, ENetObjectAttachmentType Type, uint32 ObjectIndex, FNetRefHandle RefHandle) |
| FNetObjectAttachmentReceiveQueue * | GetQueue (ENetObjectAttachmentType Type, uint32 ObjectIndex) |
| UE::Net::Private::FNetObjectAttachmentsReader::FNetObjectAttachmentsReader | ( | ) |
| UE::Net::Private::FNetObjectAttachmentsReader::~FNetObjectAttachmentsReader | ( | ) |
| void UE::Net::Private::FNetObjectAttachmentsReader::Deserialize | ( | FNetSerializationContext & | Context, |
| ENetObjectAttachmentType | Type, | ||
| uint32 | ObjectIndex, | ||
| FNetRefHandle | RefHandle | ||
| ) |
| void UE::Net::Private::FNetObjectAttachmentsReader::DropAllAttachments | ( | ENetObjectAttachmentType | Type, |
| uint32 | ObjectIndex | ||
| ) |
| FNetObjectAttachmentReceiveQueue * UE::Net::Private::FNetObjectAttachmentsReader::GetQueue | ( | ENetObjectAttachmentType | Type, |
| uint32 | ObjectIndex | ||
| ) |
| bool UE::Net::Private::FNetObjectAttachmentsReader::HasUnprocessedAttachments | ( | ENetObjectAttachmentType | Type, |
| uint32 | ObjectIndex | ||
| ) | const |
| void UE::Net::Private::FNetObjectAttachmentsReader::Init | ( | const FNetObjectAttachmentsReaderInitParams & | InitParams | ) |