#include <ParticleDirtyFlags.h>
◆ FCollisionData() [1/3]
| Chaos::FCollisionData::FCollisionData |
( |
| ) |
|
|
inline |
◆ FCollisionData() [2/3]
◆ FCollisionData() [3/3]
◆ GetCombinedShapeFilterData()
◆ GetFilterInstanceData()
◆ GetQueryData()
◆ GetShapeFilterData()
◆ GetSimData()
◆ HasCollisionData()
| bool Chaos::FCollisionData::HasCollisionData |
( |
| ) |
const |
|
inline |
◆ HasQueryOnlyData()
| bool Chaos::FCollisionData::HasQueryOnlyData |
( |
| ) |
const |
|
inline |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ Serialize()
◆ SetCombinedShapeFilterData()
◆ SetFilterInstanceData()
◆ SetQueryData()
◆ SetShapeFilterData()
◆ SetSimData()
◆ bIsProbe
| uint8 Chaos::FCollisionData::bIsProbe |
◆ bQueryCollision
| uint8 Chaos::FCollisionData::bQueryCollision |
◆ bSimCollision
| uint8 Chaos::FCollisionData::bSimCollision |
◆ CollisionTraceType
◆ QueryData
◆ SimData
◆ UserData
| void* Chaos::FCollisionData::UserData |
The documentation for this struct was generated from the following files: