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| static APPLICATIONCORE_API void | LoadPreInitModules () |
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| static APPLICATIONCORE_API class FFeedbackContext * | GetFeedbackContext () |
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| static APPLICATIONCORE_API class FOutputDeviceError * | GetErrorOutputDevice () |
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| static APPLICATIONCORE_API class GenericApplication * | CreateApplication () |
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| static APPLICATIONCORE_API void | RequestMinimize () |
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| static APPLICATIONCORE_API bool | IsScreensaverEnabled () |
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| static APPLICATIONCORE_API bool | ControlScreensaver (EScreenSaverAction Action) |
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| static APPLICATIONCORE_API void | SetGamepadsAllowed (bool bAllowed) |
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| static APPLICATIONCORE_API void | SetGamepadsBlockDeviceFeedback (bool bBlock) |
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| static APPLICATIONCORE_API void | ResetGamepadAssignments () |
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| static APPLICATIONCORE_API void | ResetGamepadAssignmentToController (int32 ControllerId) |
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| static APPLICATIONCORE_API bool | IsControllerAssignedToGamepad (int32 ControllerId) |
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| static APPLICATIONCORE_API FString | GetGamepadControllerName (int32 ControllerId) |
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| static APPLICATIONCORE_API void | ClipboardCopy (const TCHAR *Str) |
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| static APPLICATIONCORE_API void | ClipboardPaste (class FString &Dest) |
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| static APPLICATIONCORE_API EScreenPhysicalAccuracy | ComputePhysicalScreenDensity (int32 &OutScreenDensity) |
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| static APPLICATIONCORE_API EScreenPhysicalAccuracy | ComputePhysicalScreenDimensions (FVector2f &OutScreenDimensions, float &OutScreenSize) |
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| static APPLICATIONCORE_API void | EnableMotionData (bool bEnable) |
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| static EScreenPhysicalAccuracy | GetNativePhysicalScreenDensity (int32 &OutScreenDensity) |
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| static void | GetNativePhysicalScreenResolution (FIntVector2 &OutScreenResolution) |
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| static APPLICATIONCORE_API void | PreInit () |
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| static APPLICATIONCORE_API void | Init () |
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| static APPLICATIONCORE_API void | PostInit () |
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| static APPLICATIONCORE_API void | TearDown () |
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| static void | LoadPreInitModules () |
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| static void | LoadStartupModules () |
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| static APPLICATIONCORE_API FOutputDeviceConsole * | CreateConsoleOutputDevice () |
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| static APPLICATIONCORE_API FOutputDeviceError * | GetErrorOutputDevice () |
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| static APPLICATIONCORE_API FFeedbackContext * | GetFeedbackContext () |
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| static APPLICATIONCORE_API IPlatformInputDeviceMapper * | CreatePlatformInputDeviceManager () |
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| static APPLICATIONCORE_API class GenericApplication * | CreateApplication () |
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| static APPLICATIONCORE_API void | RequestMinimize () |
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| static APPLICATIONCORE_API bool | IsThisApplicationForeground () |
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| static APPLICATIONCORE_API bool | RequiresVirtualKeyboard () |
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| static void | PumpMessages (bool bFromMainLoop) |
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| static void | PreventScreenSaver () |
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| static bool | IsScreensaverEnabled () |
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| static bool | ControlScreensaver (EScreenSaverAction Action) |
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| static APPLICATIONCORE_API struct FLinearColor | GetScreenPixelColor (const FVector2D &InScreenPos, float InGamma=1.0f) |
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| static bool | GetWindowTitleMatchingText (const TCHAR *TitleStartsWith, FString &OutTitle) |
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| static void | SetHighDPIMode () |
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| static float | GetDPIScaleFactorAtPoint (float X, float Y) |
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| static APPLICATIONCORE_API bool | IsHighDPIAwarenessEnabled () |
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| static bool | AnchorWindowWindowPositionTopLeft () |
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| static void | SetGamepadsAllowed (bool bAllowed) |
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| static void | SetGamepadsBlockDeviceFeedback (bool bAllowed) |
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| static void | ResetGamepadAssignments () |
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| static void | ResetGamepadAssignmentToController (int32 ControllerId) |
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| static bool | IsControllerAssignedToGamepad (int32 ControllerId) |
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| static FString | GetGamepadControllerName (int32 ControllerId) |
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| static class UTexture2D * | GetGamepadButtonGlyph (const FGamepadKeyNames::Type &ButtonKey, uint32 ControllerIndex) |
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| static void | EnableMotionData (bool bEnable) |
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| static bool | IsMotionDataEnabled () |
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| static APPLICATIONCORE_API void | ClipboardCopy (const TCHAR *Str) |
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| static APPLICATIONCORE_API void | ClipboardPaste (class FString &Dest) |
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| static APPLICATIONCORE_API EScreenPhysicalAccuracy | GetPhysicalScreenDensity (int32 &OutScreenDensity) |
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| static APPLICATIONCORE_API EScreenPhysicalAccuracy | GetPhysicalScreenDimensions (FVector2f &OutScreenDimensions) |
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| static APPLICATIONCORE_API EScreenPhysicalAccuracy | GetPhysicalScreenSize (float &OutScreenSize) |
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| static APPLICATIONCORE_API EScreenPhysicalAccuracy | ComputePhysicalScreenDensity (int32 &OutScreenDensity) |
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| static APPLICATIONCORE_API EScreenPhysicalAccuracy | ComputePhysicalScreenDimensions (FVector2f &OutScreenDimensions, float &OutScreenSize) |
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| static void | ComputePhysicalScreenData () |
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| template<typename T , typename T2 UE_REQUIRES> |
| static EScreenPhysicalAccuracy | ConvertInchesToPixels (T Inches, T2 &OutPixels) |
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| template<typename T , typename T2 UE_REQUIRES> |
| static EScreenPhysicalAccuracy | ConvertPixelsToInches (T Pixels, T2 &OutInches) |
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| static bool | ShowInputDeviceSelector (FPlatformUserId InitiatingUserId, FShowInputDeviceSelectorComplete OnShowInputDeviceSelectorComplete) |
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| static bool | ShowPlatformUserSelector (FInputDeviceId InitiatingInputDeviceId, EPlatformUserSelectorFlags Flags, FPlatformUserSelectionComplete OnUserSelectionComplete) |
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