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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AnimNode_BlendListByInt.h>
Inheritance diagram for FAnimNode_BlendListByInt:Protected Member Functions | |
| virtual FString | GetNodeName (FNodeDebugData &DebugData) override |
Protected Member Functions inherited from FAnimNode_BlendListBase | |
| ANIMGRAPHRUNTIME_API void | Initialize () |
| void | InitializePerBoneData () |
| void | SetCurrentBlendProfile (UBlendProfile *NewBlendProfile) |
Protected Member Functions inherited from FAnimNode_Base | |
| template<typename DataType > | |
| const DataType & | GetData (UE::Anim::FNodeDataId InId, const UObject *InObject=nullptr) const |
| template<typename DataType > | |
| DataType * | GetInstanceDataPtr (UE::Anim::FNodeDataId InId, UObject *InObject=nullptr) |
| ENGINE_API bool | IsLODEnabled (FAnimInstanceProxy *AnimInstanceProxy) |
| virtual int32 | GetLODThreshold () const |
| virtual ENGINE_API void | OnInitializeAnimInstance (const FAnimInstanceProxy *InProxy, const UAnimInstance *InAnimInstance) |
Additional Inherited Members | |
Protected Attributes inherited from FAnimNode_BlendListBase | |
| TArray< FPoseLink > | BlendPose |
| TArray< FBlendData > | PerBlendData |
| TArray< FBlendSampleData > | PerBoneSampleData |
| int32 | LastActiveChildIndex = 0 |
| UBlendProfile * | CurrentBlendProfile = nullptr |
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default |
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overridevirtual |
Reimplemented from FAnimNode_BlendListBase.
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inlineoverrideprotectedvirtual |
Reimplemented from FAnimNode_BlendListBase.