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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PostProcessAmbientOcclusion.h>
| FIntRect FGTAOCommonParameters::DownsampledViewRect |
| uint32 FGTAOCommonParameters::DownscaleFactor = 1 |
| EGTAOType FGTAOCommonParameters::GTAOType = EGTAOType::EOff |
| FScreenPassTexture FGTAOCommonParameters::SceneDepth |
| TRDGUniformBufferRef<FSceneTextureUniformParameters> FGTAOCommonParameters::SceneTexturesUniformBuffer = nullptr |
| FScreenPassTextureViewport FGTAOCommonParameters::SceneTexturesViewport |
| FScreenPassTexture FGTAOCommonParameters::SceneVelocity |
| int32 FGTAOCommonParameters::ShaderQuality = 4 |