UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGTAOCommonParameters Struct Reference

#include <PostProcessAmbientOcclusion.h>

Public Attributes

TRDGUniformBufferRef< FSceneTextureUniformParametersSceneTexturesUniformBuffer = nullptr
 
FScreenPassTextureViewport SceneTexturesViewport
 
FScreenPassTexture SceneDepth
 
FScreenPassTexture SceneVelocity
 
FIntRect DownsampledViewRect
 
int32 ShaderQuality = 4
 
uint32 DownscaleFactor = 1
 
EGTAOType GTAOType = EGTAOType::EOff
 

Member Data Documentation

◆ DownsampledViewRect

FIntRect FGTAOCommonParameters::DownsampledViewRect

◆ DownscaleFactor

uint32 FGTAOCommonParameters::DownscaleFactor = 1

◆ GTAOType

EGTAOType FGTAOCommonParameters::GTAOType = EGTAOType::EOff

◆ SceneDepth

FScreenPassTexture FGTAOCommonParameters::SceneDepth

◆ SceneTexturesUniformBuffer

TRDGUniformBufferRef<FSceneTextureUniformParameters> FGTAOCommonParameters::SceneTexturesUniformBuffer = nullptr

◆ SceneTexturesViewport

FScreenPassTextureViewport FGTAOCommonParameters::SceneTexturesViewport

◆ SceneVelocity

FScreenPassTexture FGTAOCommonParameters::SceneVelocity

◆ ShaderQuality

int32 FGTAOCommonParameters::ShaderQuality = 4

The documentation for this struct was generated from the following file: