UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FVisualizeShadingModelInputs Struct Reference

#include <VisualizeShadingModels.h>

Public Attributes

FScreenPassRenderTarget OverrideOutput
 
FScreenPassTexture SceneColor
 
TRDGUniformBufferRef< FSceneTextureUniformParametersSceneTextures = nullptr
 

Member Data Documentation

◆ OverrideOutput

FScreenPassRenderTarget FVisualizeShadingModelInputs::OverrideOutput

◆ SceneColor

FScreenPassTexture FVisualizeShadingModelInputs::SceneColor

◆ SceneTextures

TRDGUniformBufferRef<FSceneTextureUniformParameters> FVisualizeShadingModelInputs::SceneTextures = nullptr

The documentation for this struct was generated from the following file: