UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::FStringNetSerializer Struct Reference

Inherits UE::Net::Private::FStringNetSerializerBase.

Public Types

typedef FString SourceType
 
typedef FStringNetSerializerConfig ConfigType
 

Static Public Member Functions

static void Quantize (FNetSerializationContext &, const FNetQuantizeArgs &Args)
 
static void Dequantize (FNetSerializationContext &, const FNetDequantizeArgs &Args)
 
static bool IsEqual (FNetSerializationContext &, const FNetIsEqualArgs &Args)
 
static bool Validate (FNetSerializationContext &, const FNetValidateArgs &Args)
 

Static Public Attributes

static const uint32 Version = 0
 
static const ConfigType DefaultConfig
 

Member Typedef Documentation

◆ ConfigType

◆ SourceType

Member Function Documentation

◆ Dequantize()

void UE::Net::FStringNetSerializer::Dequantize ( FNetSerializationContext Context,
const FNetDequantizeArgs Args 
)
static

◆ IsEqual()

bool UE::Net::FStringNetSerializer::IsEqual ( FNetSerializationContext Context,
const FNetIsEqualArgs Args 
)
static

◆ Quantize()

void UE::Net::FStringNetSerializer::Quantize ( FNetSerializationContext Context,
const FNetQuantizeArgs Args 
)
static

◆ Validate()

bool UE::Net::FStringNetSerializer::Validate ( FNetSerializationContext Context,
const FNetValidateArgs Args 
)
static

Member Data Documentation

◆ DefaultConfig

const FStringNetSerializer::ConfigType UE::Net::FStringNetSerializer::DefaultConfig
static

◆ Version

const uint32 UE::Net::FStringNetSerializer::Version = 0
static

The documentation for this struct was generated from the following file: