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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for UE::Net::FUnitQuat4dNetSerializer:Public Types | |
| typedef FUnitQuat4dNetSerializerConfig | ConfigType |
Public Types inherited from UE::Net::Private::FUnitQuatNetSerializerBase< FQuat4d > | |
| enum | EQuantizedFlags |
| using | FloatType = decltype(T::X) |
| using | UintType = typename TUnsignedIntType< sizeof(FloatType)>::Type |
| typedef FQuat4d | SourceType |
| typedef FQuantizedData | QuantizedType |
Static Public Attributes | |
| static const uint32 | Version = 0 |
| static const ConfigType | DefaultConfig |
Additional Inherited Members | |
Static Public Member Functions inherited from UE::Net::Private::FUnitQuatNetSerializerBase< FQuat4d > | |
| static void | Serialize (FNetSerializationContext &, const FNetSerializeArgs &Args) |
| static void | Deserialize (FNetSerializationContext &, const FNetDeserializeArgs &Args) |
| static void | Quantize (FNetSerializationContext &, const FNetQuantizeArgs &Args) |
| static void | Dequantize (FNetSerializationContext &, const FNetDequantizeArgs &Args) |
| static bool | IsEqual (FNetSerializationContext &, const FNetIsEqualArgs &Args) |
| static bool | Validate (FNetSerializationContext &, const FNetValidateArgs &Args) |
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