UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::FUnitQuatNetSerializer Struct Reference
+ Inheritance diagram for UE::Net::FUnitQuatNetSerializer:

Public Types

typedef FUnitQuatNetSerializerConfig ConfigType
 
- Public Types inherited from UE::Net::Private::FUnitQuatNetSerializerBase< FQuat >
enum  EQuantizedFlags
 
using FloatType = decltype(T::X)
 
using UintType = typename TUnsignedIntType< sizeof(FloatType)>::Type
 
typedef FQuat SourceType
 
typedef FQuantizedData QuantizedType
 

Static Public Attributes

static const uint32 Version = 0
 
static const ConfigType DefaultConfig
 

Additional Inherited Members

- Static Public Member Functions inherited from UE::Net::Private::FUnitQuatNetSerializerBase< FQuat >
static void Serialize (FNetSerializationContext &, const FNetSerializeArgs &Args)
 
static void Deserialize (FNetSerializationContext &, const FNetDeserializeArgs &Args)
 
static void Quantize (FNetSerializationContext &, const FNetQuantizeArgs &Args)
 
static void Dequantize (FNetSerializationContext &, const FNetDequantizeArgs &Args)
 
static bool IsEqual (FNetSerializationContext &, const FNetIsEqualArgs &Args)
 
static bool Validate (FNetSerializationContext &, const FNetValidateArgs &Args)
 

Member Typedef Documentation

◆ ConfigType

Member Data Documentation

◆ DefaultConfig

const FUnitQuatNetSerializer::ConfigType UE::Net::FUnitQuatNetSerializer::DefaultConfig
static

◆ Version

const uint32 UE::Net::FUnitQuatNetSerializer::Version = 0
static

The documentation for this struct was generated from the following file: