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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "HAL/Platform.h"#include "Containers/Set.h"#include "Misc/AssertionMacros.h"#include "Templates/UnrealTemplate.h"#include "D3D12RHICommon.h"#include "D3D12Descriptors.h"Go to the source code of this file.
Classes | |
| class | FD3D12ConservativeMap< KeyType, ValueType > |
| struct | FD3D12SamplerArrayDesc |
| struct | FD3D12UniqueSamplerTable |
| struct | FD3D12UniqueSamplerTableKeyFuncs |
| class | FD3D12OnlineHeap |
| class | FD3D12GlobalOnlineSamplerHeap |
| class | FD3D12SubAllocatedOnlineHeap |
| class | FD3D12LocalOnlineHeap |
| class | FD3D12DescriptorCache |
Enumerations | |
| enum class | ED3D12SetDescriptorHeapsFlags { None = 0 , ForceChanged = 1 << 0 , Bindless = 1 << 1 } |
Functions | |
| uint32 | GetTypeHash (const D3D12_SAMPLER_DESC &Desc) |
| uint32 | GetTypeHash (const FD3D12SamplerArrayDesc &Key) |
| uint32 | GetTypeHash (const FD3D12UniqueSamplerTable &Table) |
| ENUM_CLASS_FLAGS (ED3D12SetDescriptorHeapsFlags) | |
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strong |
| ENUM_CLASS_FLAGS | ( | ED3D12SetDescriptorHeapsFlags | ) |
| uint32 GetTypeHash | ( | const D3D12_SAMPLER_DESC & | Desc | ) |
| uint32 GetTypeHash | ( | const FD3D12SamplerArrayDesc & | Key | ) |
| uint32 GetTypeHash | ( | const FD3D12UniqueSamplerTable & | Table | ) |