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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Async/TaskGraphInterfaces.h"#include "D3D12BindlessDescriptors.h"#include "D3D12Query.h"#include "D3D12Queue.h"#include "D3D12RHICommon.h"#include "Templates/Function.h"#include "Templates/RefCounting.h"#include "RHIBreadcrumbs.h"#include "GPUProfiler.h"Go to the source code of this file.
Classes | |
| struct | FD3D12Fence |
| struct | FD3D12ResolvedFence |
| class | FD3D12SyncPoint |
| struct | FD3D12CommitReservedResourceDesc |
| struct | FD3D12BatchedPayloadObjects |
| struct | FD3D12PayloadBaseFixLayout |
| struct | FD3D12PayloadBase |
| struct | FD3D12PayloadBase::FManualFence |
| struct | FD3D12PayloadBase::FQueueFence |
Typedefs | |
| using | FD3D12SyncPointRef = TRefCountPtr< FD3D12SyncPoint > |
Enumerations | |
| enum class | ED3D12SyncPointType { GPUOnly , GPUAndCPU } |
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