![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "DepthCopy.h"#include "ScenePrivate.h"#include "DataDrivenShaderPlatformInfo.h"#include "PixelShaderUtils.h"Classes | |
| class | DepthCopy::FViewDepthCopyCS |
Namespaces | |
| namespace | DepthCopy |
Functions | |
| DepthCopy::IMPLEMENT_GLOBAL_SHADER (FViewDepthCopyCS, "/Engine/Private/CopyDepthTextureCS.usf", "CopyDepthCS", SF_Compute) | |
| void | DepthCopy::AddViewDepthCopyCSPass (FRDGBuilder &GraphBuilder, FViewInfo &View, FRDGTextureRef SourceSceneDepthTexture, FRDGTextureRef DestinationDepthTexture) |
| DepthCopy::IMPLEMENT_GLOBAL_SHADER (FCopyDepthPS, "/Engine/Private/CopyDepthTexture.usf", "CopyDepthPS", SF_Pixel) | |
| void | DepthCopy::AddViewDepthCopyPSPass (FRDGBuilder &GraphBuilder, FViewInfo &View, FRDGTextureRef SourceSceneDepthTexture, FRDGTextureRef DestinationDepthTexture) |