UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
void AllocateOrReuseAORenderTarget(FRDGBuilder &GraphBuilder, const FViewInfo &View, FRDGTextureRef &Target, const TCHAR *Name, EPixelFormat Format, ETextureCreateFlags Flags=TexCreate_None)
Definition DistanceFieldLightingPost.cpp:217
void UpsampleBentNormalAO(FRDGBuilder &GraphBuilder, const FViewInfo &View, const FSceneTextures &SceneTextures, FRDGTextureRef SceneColorTexture, FRDGTextureRef DistanceFieldAOBentNormal, bool bModulateSceneColor, bool bModulateToScreenSpaceAO)
Definition DistanceFieldLightingPost.cpp:557
void UpdateHistory(FRDGBuilder &GraphBuilder, const FViewInfo &View, const TCHAR *BentNormalHistoryRTName, const FSceneTextures &SceneTextures, FRDGTextureRef VelocityTexture, FRDGTextureRef BentNormalInterpolation, FRDGTextureRef DistanceFieldNormal, FIntRect *DistanceFieldAOHistoryViewRect, TRefCountPtr< IPooledRenderTarget > *BentNormalHistoryState, FRDGTextureRef &BentNormalHistoryOutput, const FDistanceFieldAOParameters &Parameters)
Definition DistanceFieldLightingPost.cpp:308
void MobileAggregateDFAOToSSAO(FRDGBuilder &GraphBuilder, const FViewInfo &View, const FSceneTextures &SceneTextures, FRDGTextureRef SceneColorTexture, FRDGTextureRef DistanceFieldAOBentNormal)
Definition RenderGraphResources.h:571
Definition SceneTextures.h:110