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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "HeightfieldLighting.h"#include "StaticBoundShaderState.h"#include "SceneUtils.h"#include "Materials/Material.h"#include "GlobalShader.h"#include "MaterialShaderType.h"#include "MaterialShader.h"#include "DistanceFieldLightingShared.h"#include "ScreenRendering.h"#include "DistanceFieldAmbientOcclusion.h"#include "LightRendering.h"#include "PipelineStateCache.h"Functions | |
| void | FillHeightfieldDescriptionData (const TArray< FHeightfieldComponentDescription > &HeightfieldDescriptions, TArray< FVector4f, SceneRenderingAllocator > &HeightfieldDescriptionData) |
| FRDGBufferRef | UploadHeightfieldDescriptions (FRDGBuilder &GraphBuilder, const TArray< FHeightfieldComponentDescription > &HeightfieldDescriptions) |
| void FillHeightfieldDescriptionData | ( | const TArray< FHeightfieldComponentDescription > & | HeightfieldDescriptions, |
| TArray< FVector4f, SceneRenderingAllocator > & | HeightfieldDescriptionData | ||
| ) |
| FRDGBufferRef UploadHeightfieldDescriptions | ( | FRDGBuilder & | GraphBuilder, |
| const TArray< FHeightfieldComponentDescription > & | HeightfieldDescriptions | ||
| ) |