UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IESTextureManager.h File Reference
#include "CoreMinimal.h"
#include "RHIDefinitions.h"
#include "RenderGraphDefinitions.h"

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Namespaces

namespace  IESAtlas
 

Functions

uint32 IESAtlas::AddTexture (UTextureLightProfile *In)
 
void IESAtlas::RemoveTexture (uint32 InSlotIndex)
 
float IESAtlas::GetAtlasSlot (uint32 InSlotId)
 
FRHITextureIESAtlas::GetAtlasTexture ()
 
void IESAtlas::UpdateAtlasTexture (FRDGBuilder &GraphBuilder, const FStaticShaderPlatform ShaderPlatform)
 
void IESAtlas::AddDebugPass (FRDGBuilder &GraphBuilder, const FViewInfo &View, FRDGTextureRef OutputTexture)