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| bool | MegaLights::ShouldCompileShaders (EShaderPlatform ShaderPlatform) |
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| bool | MegaLights::IsRequested (const FSceneViewFamily &ViewFamily) |
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| bool | MegaLights::HasRequiredTracingData (const FSceneViewFamily &ViewFamily) |
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| bool | MegaLights::IsEnabled (const FSceneViewFamily &ViewFamily) |
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| EPixelFormat | MegaLights::GetLightingDataFormat () |
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| uint32 | MegaLights::GetSampleMargin () |
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| bool | MegaLights::UseVolume () |
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| bool | MegaLights::UseTranslucencyVolume () |
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| bool | MegaLights::IsTranslucencyVolumeSpatialFilterEnabled () |
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| bool | MegaLights::IsTranslucencyVolumeTemporalFilterEnabled () |
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| bool | MegaLights::IsMarkingVSMPages () |
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| bool | MegaLights::IsUsingLightFunctions (const FSceneViewFamily &ViewFamily) |
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| bool | MegaLights::IsUsingLightingChannels () |
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| EMegaLightsMode | MegaLights::GetMegaLightsMode (const FSceneViewFamily &ViewFamily, uint8 LightType, bool bLightAllowsMegaLights, TEnumAsByte< EMegaLightsShadowMethod::Type > ShadowMethod) |
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| bool | MegaLights::ShouldCompileShadersForReferenceMode (EShaderPlatform InPlatform) |
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| uint32 | MegaLights::GetReferenceShadingPassCount (EShaderPlatform InPlatform) |
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| uint32 | MegaLights::GetStateFrameIndex (FSceneViewState *ViewState, EShaderPlatform InPlatform) |
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| FIntPoint | MegaLights::GetDownsampleFactorXY (EMegaLightsInput InputType, EShaderPlatform ShaderPlatform) |
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| FIntPoint | MegaLights::GetDownsampleFactorXY (StochasticLighting::EMaterialSource MaterialSource, EShaderPlatform ShaderPlatform) |
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| FIntPoint | MegaLights::GetNumSamplesPerPixel2d (int32 NumSamplesPerPixel1d) |
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| FIntPoint | MegaLights::GetNumSamplesPerPixel2d (EMegaLightsInput InputType) |
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| FIntVector | MegaLights::GetNumSamplesPerVoxel3d (int32 NumSamplesPerVoxel1d) |
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| int32 | MegaLights::GetVisualizeLightLoopIterationsMode () |
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| int32 | MegaLights::GetDebugMode (EMegaLightsInput InputType) |
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| bool | MegaLights::IsDebugEnabledForShadingPass (int32 ShadingPassIndex, EShaderPlatform InPlatform) |
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| bool | MegaLights::SupportsSpatialFilter (EMegaLightsInput InputType) |
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| bool | MegaLights::UseWaveOps (EShaderPlatform ShaderPlatform) |
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| void | MegaLights::ModifyCompilationEnvironment (EShaderPlatform Platform, FShaderCompilerEnvironment &OutEnvironment) |
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| const TCHAR * | MegaLights::GetTileTypeString (ETileType TileType) |
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| bool | MegaLights::IsRectLightTileType (ETileType TileType) |
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| bool | MegaLights::IsTexturedLightTileType (ETileType TileType) |
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| bool | MegaLights::IsComplexTileType (ETileType TileType) |
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| TArray< int32 > | MegaLights::GetShadingTileTypes (EMegaLightsInput InputType) |
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| void | MegaLights::SetupTileClassifyParameters (const FViewInfo &View, MegaLights::FTileClassifyParameters &OutParameters) |
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| uint32 | MegaLightsVolume::GetDownsampleFactor (EShaderPlatform ShaderPlatform) |
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| FIntVector | MegaLightsVolume::GetNumSamplesPerVoxel3d () |
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| bool | MegaLightsVolume::UsesLightFunction () |
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| int32 | MegaLightsVolume::GetDebugMode () |
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| uint32 | MegaLightsTranslucencyVolume::GetDownsampleFactor (EShaderPlatform ShaderPlatform) |
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| FIntVector | MegaLightsTranslucencyVolume::GetNumSamplesPerVoxel3d () |
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| bool | MegaLightsTranslucencyVolume::UsesLightFunction () |
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| int32 | MegaLightsTranslucencyVolume::GetDebugMode () |
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| | IMPLEMENT_GLOBAL_SHADER (FMegaLightsTileClassificationBuildListsCS, "/Engine/Private/MegaLights/MegaLights.usf", "MegaLightsTileClassificationBuildListsCS", SF_Compute) |
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| | IMPLEMENT_GLOBAL_SHADER (FInitTileIndirectArgsCS, "/Engine/Private/MegaLights/MegaLights.usf", "InitTileIndirectArgsCS", SF_Compute) |
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| | DECLARE_GPU_STAT (MegaLights) |
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| int32 | GetTranslucencyLightingVolumeDim () |
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| FIntVector | GetVolumeResourceGridSize (const FViewInfo &View, int32 &OutGridPixelSize) |
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| FIntVector | GetVolumeViewGridSize (const FViewInfo &View, int32 &OutGridPixelSize) |
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| FVector2f | GetVolumeUVMaxForSampling (const FVector2f &ViewRectSize, FIntVector ResourceGridSize, int32 ResourceGridPixelSize) |
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| FVector2f | GetVolumePrevUVMaxForTemporalBlend (const FVector2f &ViewRectSize, FIntVector VolumeResourceGridSize, int32 VolumeResourceGridPixelSize) |
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| FVector2f | GetVolumeFroxelToScreenSVPosRatio (const FViewInfo &View) |
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| void | SetupMegaLightsVolumeData (const FViewInfo &View, bool bShouldRenderVolumetricFog, bool bShouldRenderTranslucencyVolume, FMegaLightsVolumeData &Parameters) |
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| bool | MegaLights::IsMissingDirectionalLightData (const FSceneViewFamily &ViewFamily) |
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| bool | MegaLights::HasWarning (const FSceneViewFamily &ViewFamily) |
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| void | MegaLights::WriteWarnings (const FSceneViewFamily &ViewFamily, FScreenMessageWriter &Writer) |
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