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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "MobileSSR.h"#include "RenderGraph.h"#include "PixelShaderUtils.h"#include "ScreenPass.h"#include "PostProcess/SceneRenderTargets.h"#include "ScenePrivate.h"#include "SystemTextures.h"Functions | |
| bool | IsMobileSSREnabled (const FViewInfo &View) |
| EMobileSSRQuality | ActiveMobileSSRQuality (const FViewInfo &View, bool bHasVelocityTexture) |
| void | SetupMobileSSRParameters (FRDGBuilder &GraphBuilder, const FViewInfo &View, FMobileScreenSpaceReflectionParams &Params) |
Variables | |
| int32 | GMobileScreenSpaceReflectionsSupported = 0 |
| float | GMobileMobileSSRIntensity = -1.0f |
| EMobileSSRQuality ActiveMobileSSRQuality | ( | const FViewInfo & | View, |
| bool | bHasVelocityTexture | ||
| ) |
| void SetupMobileSSRParameters | ( | FRDGBuilder & | GraphBuilder, |
| const FViewInfo & | View, | ||
| FMobileScreenSpaceReflectionParams & | Params | ||
| ) |
| float GMobileMobileSSRIntensity = -1.0f |
| int32 GMobileScreenSpaceReflectionsSupported = 0 |