UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MobileSSR.cpp File Reference
#include "MobileSSR.h"
#include "RenderGraph.h"
#include "PixelShaderUtils.h"
#include "ScreenPass.h"
#include "PostProcess/SceneRenderTargets.h"
#include "ScenePrivate.h"
#include "SystemTextures.h"

Functions

bool IsMobileSSREnabled (const FViewInfo &View)
 
EMobileSSRQuality ActiveMobileSSRQuality (const FViewInfo &View, bool bHasVelocityTexture)
 
void SetupMobileSSRParameters (FRDGBuilder &GraphBuilder, const FViewInfo &View, FMobileScreenSpaceReflectionParams &Params)
 

Variables

int32 GMobileScreenSpaceReflectionsSupported = 0
 
float GMobileMobileSSRIntensity = -1.0f
 

Function Documentation

◆ ActiveMobileSSRQuality()

EMobileSSRQuality ActiveMobileSSRQuality ( const FViewInfo View,
bool  bHasVelocityTexture 
)

◆ IsMobileSSREnabled()

bool IsMobileSSREnabled ( const FViewInfo View)

◆ SetupMobileSSRParameters()

void SetupMobileSSRParameters ( FRDGBuilder GraphBuilder,
const FViewInfo View,
FMobileScreenSpaceReflectionParams Params 
)

Variable Documentation

◆ GMobileMobileSSRIntensity

float GMobileMobileSSRIntensity = -1.0f

◆ GMobileScreenSpaceReflectionsSupported

int32 GMobileScreenSpaceReflectionsSupported = 0