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| template<typename T , typename SourceData , uint8 N> |
| void | UE::MovieScene::MultiChannelFromData (SourceData InSourceData, TMultiChannelValue< T, N > &OutChannelData) |
| |
| template<typename T , typename SourceData , uint8 N> |
| void | UE::MovieScene::ResolveChannelsToData (const TMultiChannelValue< T, N > &OutChannelData, SourceData &OutData) |
| |
| template<typename OutputType , typename InputType , typename ActualValueType , uint8 ChannelSize> |
| void | UE::MovieScene::BlendValue (TMaskedBlendable< OutputType, ChannelSize > &OutBlend, InputType InValue, int32 ChannelIndex, float Weight, EMovieSceneBlendType BlendType, int32 BlendingOrder, TMovieSceneInitialValueStore< ActualValueType > &InitialValueStore) |
| |
| template<typename OutputType , typename InputType , typename ActualValueType > |
| void | UE::MovieScene::BlendValue (TMaskedBlendable< OutputType, 1 > &OutBlend, InputType InValue, float Weight, EMovieSceneBlendType BlendType, int32 BlendingOrder, TMovieSceneInitialValueStore< ActualValueType > &InitialValueStore) |
| |
| template<typename OutputType , typename ActualValueType , uint8 ChannelSize> |
| void | UE::MovieScene::BlendValue (TMaskedBlendable< OutputType, ChannelSize > &OutBlend, const TMultiChannelValue< OutputType, ChannelSize > &InValue, float Weight, EMovieSceneBlendType BlendType, int32 BlendingOrder, TMovieSceneInitialValueStore< ActualValueType > &InitialValueStore) |
| |
| void | UE::MovieScene::MultiChannelFromData (int32 In, TMultiChannelValue< double, 1 > &Out) |
| |
| void | UE::MovieScene::MultiChannelFromData (float In, TMultiChannelValue< float, 1 > &Out) |
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| void | UE::MovieScene::MultiChannelFromData (FVector2D In, TMultiChannelValue< float, 2 > &Out) |
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| void | UE::MovieScene::MultiChannelFromData (FVector In, TMultiChannelValue< float, 3 > &Out) |
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| void | UE::MovieScene::MultiChannelFromData (const FVector4 &In, TMultiChannelValue< float, 4 > &Out) |
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| void | UE::MovieScene::MultiChannelFromData (const FTransform &In, TMultiChannelValue< float, 9 > &Out) |
| |
| void | UE::MovieScene::MultiChannelFromData (const FEulerTransform &In, TMultiChannelValue< float, 9 > &Out) |
| |
| void | UE::MovieScene::MultiChannelFromData (const FLinearColor &In, TMultiChannelValue< float, 4 > &Out) |
| |
| void | UE::MovieScene::ResolveChannelsToData (const TMultiChannelValue< double, 1 > &In, int32 &Out) |
| |
| void | UE::MovieScene::ResolveChannelsToData (const TMultiChannelValue< float, 1 > &In, float &Out) |
| |
| void | UE::MovieScene::ResolveChannelsToData (const TMultiChannelValue< float, 2 > &In, FVector2D &Out) |
| |
| void | UE::MovieScene::ResolveChannelsToData (const TMultiChannelValue< float, 3 > &In, FVector &Out) |
| |
| void | UE::MovieScene::ResolveChannelsToData (const TMultiChannelValue< float, 4 > &In, FVector4 &Out) |
| |
| void | UE::MovieScene::ResolveChannelsToData (const TMultiChannelValue< float, 9 > &In, FTransform &Out) |
| |
| void | UE::MovieScene::ResolveChannelsToData (const TMultiChannelValue< float, 9 > &In, FEulerTransform &Out) |
| |
| void | UE::MovieScene::ResolveChannelsToData (const TMultiChannelValue< float, 4 > &In, FLinearColor &Out) |
| |
| template<> |
| MOVIESCENE_API FMovieSceneAnimTypeID | GetBlendingDataType< int32 > () |
| |
| template<> |
| MOVIESCENE_API FMovieSceneAnimTypeID | GetBlendingDataType< float > () |
| |
| template<> |
| MOVIESCENE_API FMovieSceneAnimTypeID | GetBlendingDataType< FVector2D > () |
| |
| template<> |
| MOVIESCENE_API FMovieSceneAnimTypeID | GetBlendingDataType< FVector > () |
| |
| template<> |
| MOVIESCENE_API FMovieSceneAnimTypeID | GetBlendingDataType< FVector4 > () |
| |
| template<> |
| MOVIESCENE_API FMovieSceneAnimTypeID | GetBlendingDataType< FTransform > () |
| |
| template<> |
| MOVIESCENE_API FMovieSceneAnimTypeID | GetBlendingDataType< FEulerTransform > () |
| |
| template<> |
| MOVIESCENE_API FMovieSceneAnimTypeID | GetBlendingDataType< FLinearColor > () |
| |