13#include "MovieSceneSkeletalAnimationSection.generated.h"
28 UE_DEPRECATED(5.5,
"Animation lengh no longer has a single, consistent length if there is timewarp.")
29 float GetDuration()
const {
return 0.f; }
51 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category=
"Animation", meta=(AllowedClasses =
"/Script/Engine.AnimSequence,/Script/Engine.AnimComposite,/Script/Engine.AnimStreamable"))
87 bool bSkipAnimNotifiers;
91 bool bForceCustomMode;
98 bool bLinearPlaybackWhenScaled;
101 float StartOffset_DEPRECATED;
104 float EndOffset_DEPRECATED;
111UCLASS( MinimalAPI, DisplayName="Anim Sequence" )
120 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"Animation", meta=(ShowOnlyInnerProperties))
190 float StartOffset_DEPRECATED;
193 float EndOffset_DEPRECATED;
196 float PlayRate_DEPRECATED;
199 uint32 bReverse_DEPRECATED:1;
202 FName SlotName_DEPRECATED;
246#if WITH_EDITORONLY_DATA
248 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category =
"Root Motions")
252 UPROPERTY(EditAnywhere, Category =
"Mixed Animation")
284 const FName& BoneName);
300#if WITH_EDITORONLY_DATA
ESwapRootBone
Definition AnimSequencerInstanceProxy.h:15
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EMovieSceneChannelProxyType
Definition MovieSceneSection.h:73
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define USTRUCT(...)
Definition ObjectMacros.h:746
USkinnedMeshComponent float
Definition SkinnedMeshComponent.h:60
uint32 Offset
Definition VulkanMemory.cpp:4033
Definition Archive.h:1208
Definition NameTypes.h:617
Definition UnrealType.h:174
Definition IMovieSceneEntityProvider.h:122
Definition ArrayView.h:139
Definition RangeBound.h:36
Definition AnimSequenceBase.h:37
Definition AnimSequence.h:203
Definition MirrorDataTable.h:102
Definition MovieSceneEntitySystemLinker.h:113
Definition MovieSceneSection.h:243
Definition MovieSceneSkeletalAnimationSection.h:115
virtual void PostEditImport()
Definition Object.h:686
UE_FORCEINLINE_HINT bool Modify(bool bAlwaysMarkDirty=true)
Definition Object.h:317
Definition AnimationPoseData.h:16
Definition FrameRate.h:21
Definition FrameTime.h:16
Definition MovieSceneEvaluationField.h:328
Definition MovieSceneFloatChannel.h:122
Definition MovieSceneMixedAnimationTarget.h:17
Definition MovieSceneCommonAnimationTrack.h:22
Definition MovieSceneSkeletalAnimationSection.h:22
float GetSequenceLength() const
Definition MovieSceneSkeletalAnimationSection.h:32
Definition MovieSceneTimeWarpVariant.h:51
Definition UnrealType.h:6865
Definition QualifiedFrameTime.h:13
Definition InstancedStruct.h:307
Definition ObjectPtr.h:488
Definition Optional.h:131
Definition IMovieSceneEntityProvider.h:93
Definition IMovieSceneEntityProvider.h:47
Definition MovieSceneSkeletalAnimationSection.h:140
bool bBlendFirstChildOfRoot
Definition MovieSceneSkeletalAnimationSection.h:141
int32 ChildBoneIndex
Definition MovieSceneSkeletalAnimationSection.h:142
TOptional< FTransform > PreviousTransform
Definition MovieSceneSkeletalAnimationSection.h:144
TOptional< FTransform > Transform
Definition MovieSceneSkeletalAnimationSection.h:143