UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieSceneTracksComponentTypes.cpp File Reference
#include "MovieSceneTracksComponentTypes.h"
#include "Camera/CameraShakeBase.h"
#include "Camera/CameraShakeSourceComponent.h"
#include "Components/SkeletalMeshComponent.h"
#include "MovieSceneTracksCustomAccessors.h"
#include "Tracks/MovieSceneIntegerTrack.h"
#include "Tracks/MovieSceneFloatTrack.h"
#include "Tracks/MovieSceneDoubleTrack.h"
#include "Tracks/MovieSceneColorTrack.h"
#include "Tracks/MovieSceneVectorTrack.h"
#include "Tracks/MovieSceneTransformTrack.h"
#include "Tracks/MovieSceneEulerTransformTrack.h"
#include "Tracks/MovieSceneBoolTrack.h"
#include "EntitySystem/BuiltInComponentTypes.h"
#include "EntitySystem/MovieSceneEntityManager.h"
#include "EntitySystem/MovieSceneEntitySystemLinker.h"
#include "EntitySystem/MovieSceneComponentRegistry.h"
#include "EntitySystem/MovieSceneBlenderSystem.h"
#include "Channels/MovieSceneUnpackedChannelValues.h"
#include "Systems/MovieScenePiecewiseBoolBlenderSystem.h"
#include "Systems/MovieScenePiecewiseByteBlenderSystem.h"
#include "Systems/MovieScenePiecewiseIntegerBlenderSystem.h"
#include "Systems/MovieScenePiecewiseDoubleBlenderSystem.h"
#include "EntitySystem/MovieScenePropertyComponentHandler.h"
#include "EntitySystem/MovieSceneVariantPropertyComponentHandler.h"
#include "EntitySystem/MovieSceneEntityFactoryTemplates.h"
#include "EntitySystem/MovieScenePropertyMetaData.inl"
#include "PreAnimatedState/MovieScenePreAnimatedComponentTransformStorage.h"
#include "Systems/MovieSceneColorPropertySystem.h"
#include "Systems/MovieSceneVectorPropertySystem.h"
#include "MovieSceneObjectBindingID.h"
#include "GameFramework/Actor.h"
#include "Materials/MaterialParameterCollection.h"
#include "Misc/App.h"
#include "PhysicsEngine/BodyInstance.h"
#include "EntitySystem/MovieSceneComponentTypeIDs.h"

Classes

struct  UE::MovieScene::FFloatHandler
 
struct  UE::MovieScene::FFloatParameterHandler
 
struct  UE::MovieScene::FColorParameterHandler
 
struct  UE::MovieScene::FBoolHandler
 
struct  UE::MovieScene::FComponentTransformHandler
 
struct  UE::MovieScene::FObjectHandler
 

Namespaces

namespace  UE
 
namespace  UE::MovieScene
 

Functions

void UE::MovieScene::ConvertOperationalProperty (int64 In, int8 &Out)
 
void UE::MovieScene::ConvertOperationalProperty (int64 In, int16 &Out)
 
void UE::MovieScene::ConvertOperationalProperty (int64 In, int32 &Out)
 
void UE::MovieScene::ConvertOperationalProperty (const FIntermediate3DTransform &In, FEulerTransform &Out)
 
void UE::MovieScene::ConvertOperationalProperty (const FEulerTransform &In, FIntermediate3DTransform &Out)
 
void UE::MovieScene::ConvertOperationalProperty (const FIntermediate3DTransform &In, FTransform &Out)
 
void UE::MovieScene::ConvertOperationalProperty (const FTransform &In, FIntermediate3DTransform &Out)
 
void UE::MovieScene::ConvertOperationalProperty (const FIntermediateColor &InColor, FColor &Out)
 
void UE::MovieScene::ConvertOperationalProperty (const FIntermediateColor &InColor, FLinearColor &Out)
 
void UE::MovieScene::ConvertOperationalProperty (const FIntermediateColor &InColor, FSlateColor &Out)
 
void UE::MovieScene::ConvertOperationalProperty (const FColor &InColor, FIntermediateColor &OutIntermediate)
 
void UE::MovieScene::ConvertOperationalProperty (const FLinearColor &InColor, FIntermediateColor &OutIntermediate)
 
void UE::MovieScene::ConvertOperationalProperty (const FSlateColor &InColor, FIntermediateColor &OutIntermediate)
 
void UE::MovieScene::ConvertOperationalProperty (const FFloatIntermediateVector &InVector, FVector2f &Out)
 
void UE::MovieScene::ConvertOperationalProperty (const FFloatIntermediateVector &InVector, FVector3f &Out)
 
void UE::MovieScene::ConvertOperationalProperty (const FFloatIntermediateVector &InVector, FVector4f &Out)
 
void UE::MovieScene::ConvertOperationalProperty (const FVector2f &In, FFloatIntermediateVector &Out)
 
void UE::MovieScene::ConvertOperationalProperty (const FVector3f &In, FFloatIntermediateVector &Out)
 
void UE::MovieScene::ConvertOperationalProperty (const FVector4f &In, FFloatIntermediateVector &Out)
 
void UE::MovieScene::ConvertOperationalProperty (const FDoubleIntermediateVector &InVector, FVector2d &Out)
 
void UE::MovieScene::ConvertOperationalProperty (const FDoubleIntermediateVector &InVector, FVector3d &Out)
 
void UE::MovieScene::ConvertOperationalProperty (const FDoubleIntermediateVector &InVector, FVector4d &Out)
 
void UE::MovieScene::ConvertOperationalProperty (const FVector2d &In, FDoubleIntermediateVector &Out)
 
void UE::MovieScene::ConvertOperationalProperty (const FVector3d &In, FDoubleIntermediateVector &Out)
 
void UE::MovieScene::ConvertOperationalProperty (const FVector4d &In, FDoubleIntermediateVector &Out)
 
void UE::MovieScene::ConvertOperationalProperty (float In, double &Out)
 
void UE::MovieScene::ConvertOperationalProperty (double In, float &Out)
 
void UE::MovieScene::ConvertOperationalProperty (const FObjectComponent &In, UObject *&Out)
 
void UE::MovieScene::ConvertOperationalProperty (UObject *In, FObjectComponent &Out)
 
uint8 UE::MovieScene::GetSkeletalMeshAnimationMode (const UObject *Object)
 
void UE::MovieScene::SetSkeletalMeshAnimationMode (UObject *Object, uint8 InAnimationMode)