Go to the source code of this file.
|
| template<NetSerializeFunction Serialize> |
| void | UE::Net::NetSerializeDeltaDefault (FNetSerializationContext &Context, const FNetSerializeDeltaArgs &Args) |
| |
| template<NetDeserializeFunction Deserialize> |
| void | UE::Net::NetDeserializeDeltaDefault (FNetSerializationContext &Context, const FNetDeserializeDeltaArgs &Args) |
| |
| template<NetSerializeFunction Serialize, NetIsEqualFunction IsEqual> |
| void | UE::Net::NetSerializeDeltaDefault (FNetSerializationContext &Context, const FNetSerializeDeltaArgs &Args) |
| |
| template<uint32 QuantizedTypeSize, NetDeserializeFunction Deserialize, NetFreeDynamicStateFunction FreeDynamicState, NetCloneDynamicStateFunction CloneDynamicState> |
| void | UE::Net::NetDeserializeDeltaDefault (FNetSerializationContext &Context, const FNetDeserializeDeltaArgs &Args) |
| |
| template<typename T > |
| void | UE::Net::NetQuantizeDefault (FNetSerializationContext &Context, const FNetQuantizeArgs &Args) |
| |
| template<typename T > |
| void | UE::Net::NetDequantizeDefault (FNetSerializationContext &Context, const FNetDequantizeArgs &Args) |
| |
| template<typename T > |
| bool | UE::Net::NetIsEqualDefault (FNetSerializationContext &Context, const FNetIsEqualArgs &Args) |
| |
| template<typename T = void> |
| bool | UE::Net::NetValidateDefault (FNetSerializationContext &Context, const FNetValidateArgs &Args) |
| |