|
| | DEFINE_LOG_CATEGORY_STATIC (LogPBDRigidsSolver, Log, All) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumDisabledBodies"), STAT_ChaosCounter_NumDisabledBodies, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumBodies"), STAT_ChaosCounter_NumBodies, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumDynamicBodies"), STAT_ChaosCounter_NumDynamicBodies, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumKinematicBodies"), STAT_ChaosCounter_NumKinematicBodies, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumStaticBodies"), STAT_ChaosCounter_NumStaticBodies, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumGeomCollBodies"), STAT_ChaosCounter_NumGeometryCollectionBodies, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumMovingBodies"), STAT_ChaosCounter_NumMovingBodies, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumStaticShapes"), STAT_ChaosCounter_NumStaticShapes, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumKinematicShapes"), STAT_ChaosCounter_NumKinematicShapes, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumDynamicShapes"), STAT_ChaosCounter_NumDynamicShapes, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumIslands"), STAT_ChaosCounter_NumIslands, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumIslandGroups"), STAT_ChaosCounter_NumIslandGroups, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumContacts"), STAT_ChaosCounter_NumContacts, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumValidConstraints"), STAT_ChaosCounter_NumValidConstraints, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumActiveConstraints"), STAT_ChaosCounter_NumActiveConstraints, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumRestoredConstraints"), STAT_ChaosCounter_NumRestoredConstraints, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumManifoldPoints"), STAT_ChaosCounter_NumManifoldPoints, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumActiveManifoldPoints"), STAT_ChaosCounter_NumActiveManifoldPoints, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumRestoredManifoldPoints"), STAT_ChaosCounter_NumRestoredManifoldPoints, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumUpdatedManifoldPoints"), STAT_ChaosCounter_NumUpdatedManifoldPoints, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumJoints"), STAT_ChaosCounter_NumJoints, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumCharacterGroundConstraints"), STAT_ChaosCounter_NumCharacterGroundConstraints, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumBroadPhasePairs"), STAT_ChaosCounter_NumBroadPhasePairs, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumMidPhases"), STAT_ChaosCounter_NumMidPhases, STATGROUP_ChaosCounters) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumDisabledBodies, TEXT("Chaos/Solver/Bodies/NumDisabled")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumBodies, TEXT("Chaos/Solver/Bodies/Num")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumStaticBodies, TEXT("Chaos/Solver/Bodies/NumStatic")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumKinematicBodies, TEXT("Chaos/Solver/Bodies/NumKinematic")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumDynamicBodies, TEXT("Chaos/Solver/Bodies/NumDynamic")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumGeometryCollectionBodies, TEXT("Chaos/Solver/Bodies/NumGC")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumMovingBodies, TEXT("Chaos/Solver/Bodies/NumMoving")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumStaticShapes, TEXT("Chaos/Solver/Collisions/NumStaticShapes")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumKinematicShapes, TEXT("Chaos/Solver/Collisions/NumKinematicShapes")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumDynamicShapes, TEXT("Chaos/Solver/Collisions/NumDynamicShapes")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumIslands, TEXT("Chaos/Solver/Islands/NumIslands")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumIslandGroups, TEXT("Chaos/Solver/Islands/NumIslandGroups")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumContacts, TEXT("Chaos/Solver/Collisions/NumConstraints")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumValidConstraints, TEXT("Chaos/Solver/Collisions/NumValidConstraints")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumActiveConstraints, TEXT("Chaos/Solver/Collisions/NumActiveConstraints")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumRestoredConstraints, TEXT("Chaos/Solver/Collisions/NumRestoredConstraints")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumManifoldPoints, TEXT("Chaos/Solver/Collisions/NumManifoldPoints")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumActiveManifoldPoints, TEXT("Chaos/Solver/Collisions/NumActiveManifoldPoints")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumRestoredManifoldPoints, TEXT("Chaos/Solver/Collisions/NumRestoredManifoldPoints")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumUpdatedManifoldPoints, TEXT("Chaos/Solver/Collisions/NumUpdatedManifoldPoints")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumJoints, TEXT("Chaos/Solver/Joints/NumConstraints")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumCharacterGroundConstraints, TEXT("Chaos/Solver/Character/NumConstraints")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumBroadPhasePairs, TEXT("Chaos/Solver/Collisions/NumBroadPhasePairs")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumMidPhases, TEXT("Chaos/Solver/Collisions/NumMidPhases")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_MidPhase_NumShapePair, TEXT("Chaos/Solver/MidPhase/NumShapePair")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_MidPhase_NumGeneric, TEXT("Chaos/Solver/MidPhase/NumGeneric")) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumPositionIterations"), STAT_ChaosCounter_NumPositionIterations, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumVelocityIterations"), STAT_ChaosCounter_NumVelocityIterations, STATGROUP_ChaosCounters) |
| |
| | DECLARE_DWORD_COUNTER_STAT (TEXT("NumProjectionIterations"), STAT_ChaosCounter_NumProjectionIterations, STATGROUP_ChaosCounters) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumPositionIterations, TEXT("Chaos/Solver/Iterations/NumPosition")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumVelocityIterations, TEXT("Chaos/Solver/Iterations/NumVelocity")) |
| |
| | TRACE_DECLARE_INT_COUNTER (ChaosTraceCounter_NumProjectionIterations, TEXT("Chaos/Solver/Iterations/NumProjection")) |
| |
| template<typename TRigidParticle > |
| bool | Chaos::ShouldUpdateFromSimulation (const TRigidParticle &InRigidParticle) |
| |
| bool | Chaos::HasSimulationCallback (const ISimCallbackObject *Callback) |
| |
|
| bool | Chaos::CVars::ChaosSolverUseParticlePool = true |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverUseParticlePool (TEXT("p.Chaos.Solver.UseParticlePool"), ChaosSolverUseParticlePool, TEXT("Whether or not to use dirty particle pool (Optim)")) |
| |
| int32 | Chaos::CVars::ChaosSolverParticlePoolNumFrameUntilShrink = 30 |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverParticlePoolNumFrameUntilShrink (TEXT("p.Chaos.Solver.ParticlePoolNumFrameUntilShrink"), ChaosSolverParticlePoolNumFrameUntilShrink, TEXT("Num Frame until we can potentially shrink the pool")) |
| |
| bool | Chaos::CVars::bChaosSolverCollisionEnabled = true |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverCollisionDisable (TEXT("p.Chaos.Solver.Collision.Enabled"), bChaosSolverCollisionEnabled, TEXT("Enable/Disable collisions in the main scene.")) |
| |
| bool | Chaos::CVars::bChaosSolverShrinkArrays = false |
| |
| float | Chaos::CVars::ChaosArrayCollectionMaxSlackFraction = 0.5f |
| |
| int32 | Chaos::CVars::ChaosArrayCollectionMinSlack = 100 |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverShrinkArrays (TEXT("p.Chaos.Solver.ShrinkArrays"), bChaosSolverShrinkArrays, TEXT("Enable/Disable particle array shrinking in the main scene")) |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverArrayCollectionMaxSlackFraction (TEXT("p.Chaos.ArrayCollection.MaxSlackFraction"), ChaosArrayCollectionMaxSlackFraction, TEXT("Shrink particle arrays if the number of slack elements exceeds the number of elements by this fraction")) |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverArrayCollectionMinSlack (TEXT("p.Chaos.ArrayCollection.MinSlack"), ChaosArrayCollectionMinSlack, TEXT("Do not reduce the size of particle arrays if it would leave less slack than this")) |
| |
| int32 | Chaos::CVars::ChaosSolverCollisionPositionFrictionIterations = -1 |
| |
| int32 | Chaos::CVars::ChaosSolverCollisionVelocityFrictionIterations = -1 |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverCollisionPositionFrictionIterations (TEXT("p.Chaos.Solver.Collision.PositionFrictionIterations"), ChaosSolverCollisionPositionFrictionIterations, TEXT("Override number of position iterations where friction is applied (if >= 0)")) |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverCollisionVelocityFrictionIterations (TEXT("p.Chaos.Solver.Collision.VelocityFrictionIterations"), ChaosSolverCollisionVelocityFrictionIterations, TEXT("Override number of velocity iterations where friction is applied (if >= 0)")) |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverCollisionPositionShockPropagationIterations (TEXT("p.Chaos.Solver.Collision.PositionShockPropagationIterations"), ChaosSolverCollisionPositionShockPropagationIterations, TEXT("Override number of position iterations where shock propagation is applied (if >= 0)")) |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverCollisionVelocityShockPropagationIterations (TEXT("p.Chaos.Solver.Collision.VelocityShockPropagationIterations"), ChaosSolverCollisionVelocityShockPropagationIterations, TEXT("Override number of velocity iterations where shock propagation is applied (if >= 0)")) |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverIterations (TEXT("p.Chaos.Solver.Iterations.Position"), ChaosSolverPositionIterations, TEXT("Override number of solver position iterations (-1 to use config)")) |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverPushOutIterations (TEXT("p.Chaos.Solver.Iterations.Velocity"), ChaosSolverVelocityIterations, TEXT("Override number of solver velocity iterations (-1 to use config)")) |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverProjectionIterations (TEXT("p.Chaos.Solver.Iterations.Projection"), ChaosSolverProjectionIterations, TEXT("Override number of solver projection iterations (-1 to use config)")) |
| |
| int32 | Chaos::CVars::ChaosSolverDeterministic = -1 |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverDeterministic (TEXT("p.Chaos.Solver.Deterministic"), ChaosSolverDeterministic, TEXT("Override determinism. 0: disabled; 1: enabled; -1: use config")) |
| |
| FRealSingle | Chaos::CVars::ChaosSolverJointPositionTolerance = 0.025f |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverJointPositionTolerance (TEXT("p.Chaos.Solver.Joint.PositionTolerance"), ChaosSolverJointPositionTolerance, TEXT("PositionTolerance.")) |
| |
| FRealSingle | Chaos::CVars::ChaosSolverJointAngleTolerance = 0.001f |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverJointAngleTolerance (TEXT("p.Chaos.Solver.Joint.AngleTolerance"), ChaosSolverJointAngleTolerance, TEXT("AngleTolerance.")) |
| |
| FRealSingle | Chaos::CVars::ChaosSolverJointMinParentMassRatio = 0.2f |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverJointMinParentMassRatio (TEXT("p.Chaos.Solver.Joint.MinParentMassRatio"), ChaosSolverJointMinParentMassRatio, TEXT("6Dof joint MinParentMassRatio (if > 0)")) |
| |
| FRealSingle | Chaos::CVars::ChaosSolverJointMaxInertiaRatio = 5.0f |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverJointMaxInertiaRatio (TEXT("p.Chaos.Solver.Joint.MaxInertiaRatio"), ChaosSolverJointMaxInertiaRatio, TEXT("6Dof joint MaxInertiaRatio (if > 0)")) |
| |
| bool | Chaos::CVars::bChaosCollisionConfigChanged = false |
| |
| FConsoleVariableDelegate | Chaos::CVars::OnCollisionConfigCVarChanged = FConsoleVariableDelegate::CreateLambda([](IConsoleVariable* CVar) -> void { bChaosCollisionConfigChanged = true; }) |
| |
| FRealSingle | Chaos::CVars::ChaosSolverCullDistance = -1.0f |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverCullDistance (TEXT("p.Chaos.Solver.Collision.CullDistance"), ChaosSolverCullDistance, TEXT("Override cull distance (if >= 0)"), OnCollisionConfigCVarChanged) |
| |
| FRealSingle | Chaos::CVars::ChaosSolverVelocityBoundsMultiplier = 1.0f |
| |
| FRealSingle | Chaos::CVars::ChaosSolverMaxVelocityBoundsExpansion = 3.0f |
| |
| FRealSingle | Chaos::CVars::ChaosSolverVelocityBoundsMultiplierMACD = 1.0f |
| |
| FRealSingle | Chaos::CVars::ChaosSolverMaxVelocityBoundsExpansionMACD = 1000.0f |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverVelocityBoundsMultiplier (TEXT("p.Chaos.Solver.Collision.VelocityBoundsMultiplier"), ChaosSolverVelocityBoundsMultiplier, TEXT("Override velocity bounds multiplier (if >= 0)"), OnCollisionConfigCVarChanged) |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverMaxVelocityBoundsExpansion (TEXT("p.Chaos.Solver.Collision.MaxVelocityBoundsExpansion"), ChaosSolverMaxVelocityBoundsExpansion, TEXT("Override max velocity bounds expansion (if >= 0)"), OnCollisionConfigCVarChanged) |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverVelocityBoundsMultiplierMACD (TEXT("p.Chaos.Solver.Collision.VelocityBoundsMultiplierMACD"), ChaosSolverVelocityBoundsMultiplierMACD, TEXT("Override velocity bounds multiplier for MACD (if >= 0)"), OnCollisionConfigCVarChanged) |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverMaxVelocityBoundsExpansionMACD (TEXT("p.Chaos.Solver.Collision.MaxVelocityBoundsExpansionMACD"), ChaosSolverMaxVelocityBoundsExpansionMACD, TEXT("Override max velocity bounds expansion for MACD (if >= 0)"), OnCollisionConfigCVarChanged) |
| |
| FRealSingle | Chaos::CVars::ChaosSolverMaxPushOutVelocity = -1.0f |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverMaxPushOutVelocity (TEXT("p.Chaos.Solver.Collision.MaxPushOutVelocity"), ChaosSolverMaxPushOutVelocity, TEXT("Override max pushout velocity (if >= 0)"), OnCollisionConfigCVarChanged) |
| |
| FRealSingle | Chaos::CVars::ChaosSolverDepenetrationVelocity = -1.0f |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverInitialOverlapDepentrationVelocity (TEXT("p.Chaos.Solver.Collision.DepenetrationVelocity"), ChaosSolverDepenetrationVelocity, TEXT("Override initial overlap depenetration velocity (if >= 0)"), OnCollisionConfigCVarChanged) |
| |
| int32 | Chaos::CVars::ChaosSolverCleanupCommandsOnDestruction = 1 |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverCleanupCommandsOnDestruction (TEXT("p.Chaos.Solver.CleanupCommandsOnDestruction"), ChaosSolverCleanupCommandsOnDestruction, TEXT("Whether or not to run internal command queue cleanup on solver destruction (0 = no cleanup, >0 = cleanup all commands)")) |
| |
| int32 | Chaos::CVars::ChaosSolverCollisionDeferNarrowPhase = 0 |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverCollisionDeferNarrowPhase (TEXT("p.Chaos.Solver.Collision.DeferNarrowPhase"), ChaosSolverCollisionDeferNarrowPhase, TEXT("Create contacts for all broadphase pairs, perform NarrowPhase later.")) |
| |
| int32 | Chaos::CVars::ChaosSolverCollisionUseManifolds = 1 |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverCollisionUseManifolds (TEXT("p.Chaos.Solver.Collision.UseManifolds"), ChaosSolverCollisionUseManifolds, TEXT("Enable/Disable use of manifolds in collision.")) |
| |
| int32 | Chaos::CVars::ChaosSolverCollisionAllowManifoldUpdate = 1 |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverCollisionAllowManifoldUpdate (TEXT("p.Chaos.Solver.Collision.AllowManifoldUpdate"), ChaosSolverCollisionAllowManifoldUpdate, TEXT("Enable/Disable reuse of manifolds between ticks (for small movement).")) |
| |
| bool | Chaos::CVars::bChaosUseCCD = true |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosUseCCD (TEXT("p.Chaos.Solver.UseCCD"), bChaosUseCCD, TEXT("Global flag to turn CCD on or off. Default is true (on)"), OnCollisionConfigCVarChanged) |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaos_Collision_UseMACD (TEXT("p.Chaos.Solver.UseMACD"), bChaosUseMACD, TEXT("Global flag to turn Movement-Aware Collision Detection (MACD) on or off. Default is true (on)"), OnCollisionConfigCVarChanged) |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaos_Collision_ForceMACD (TEXT("p.Chaos.Solver.bChaosForceMACD"), bChaosForceMACD, TEXT("Force all collisions to use MACD for testing"), OnCollisionConfigCVarChanged) |
| |
| float | Chaos::CVars::ChaosSolverJointMinSolverStiffness = 1.0f |
| |
| float | Chaos::CVars::ChaosSolverJointMaxSolverStiffness = 1.0f |
| |
| int32 | Chaos::CVars::ChaosSolverJointNumIterationsAtMaxSolverStiffness = 1 |
| |
| bool | Chaos::CVars::bChaosSolverJointSolvePositionLast = true |
| |
| bool | Chaos::CVars::bChaosSolverJointUsePositionBasedDrives = true |
| |
| int32 | Chaos::CVars::ChaosSolverJointNumShockProagationIterations = 0 |
| |
| FRealSingle | Chaos::CVars::ChaosSolverJointShockPropagation = -1.0f |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverJointMinSolverStiffness (TEXT("p.Chaos.Solver.Joint.MinSolverStiffness"), ChaosSolverJointMinSolverStiffness, TEXT("Solver stiffness on first iteration, increases each iteration toward MaxSolverStiffness.")) |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverJointMaxSolverStiffness (TEXT("p.Chaos.Solver.Joint.MaxSolverStiffness"), ChaosSolverJointMaxSolverStiffness, TEXT("Solver stiffness on last iteration, increases each iteration from MinSolverStiffness.")) |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverJointNumIterationsAtMaxSolverStiffness (TEXT("p.Chaos.Solver.Joint.NumIterationsAtMaxSolverStiffness"), ChaosSolverJointNumIterationsAtMaxSolverStiffness, TEXT("How many iterations we want at MaxSolverStiffness.")) |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverJointSolvePositionFirst (TEXT("p.Chaos.Solver.Joint.SolvePositionLast"), bChaosSolverJointSolvePositionLast, TEXT("Should we solve joints in position-then-rotation order (false) or rotation-then-position order (true, default)")) |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverJointUsePBDVelocityDrives (TEXT("p.Chaos.Solver.Joint.UsePBDDrives"), bChaosSolverJointUsePositionBasedDrives, TEXT("Whether to solve drives in the position or velocity phase of the solver (default true")) |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverJointNumShockPropagationIterations (TEXT("p.Chaos.Solver.Joint.NumShockPropagationIterations"), ChaosSolverJointNumShockProagationIterations, TEXT("How many iterations to enable SHockProagation for.")) |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSolverJointShockPropagation (TEXT("p.Chaos.Solver.Joint.ShockPropagation"), ChaosSolverJointShockPropagation, TEXT("6Dof joint shock propagation override (if >= 0).")) |
| |
| int32 | Chaos::CVars::ChaosVisualDebuggerEnable = 1 |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosVisualDebuggerEnable (TEXT("p.Chaos.VisualDebuggerEnable"), ChaosVisualDebuggerEnable, TEXT("Enable/Disable pushing/saving data to the visual debugger")) |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosEnableOverrideSingleParticleTypeToCluster (TEXT("p.Chaos.EnableOverrideSingleParticleTypeToCluster"), bChaosEnableOverrideSingleParticleTypeToCluster, TEXT("When enabled particles are promoted to cluster type so they may be used with cluster unions")) |
| |
| bool | Chaos::CVars::bRemoveParticleFromMovingKinematicsOnDisable = true |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosRemoveParticleFromMovingKinematicsOnDisable (TEXT("p.Chaos.RemoveParticleFromMovingKinematicsOnDisable"), bRemoveParticleFromMovingKinematicsOnDisable, TEXT("")) |
| |
| bool | Chaos::CVars::bSingleThreadPushData = false |
| |
| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSingleThreadPushData (TEXT("p.Chaos.SingleThreadPushData"), bSingleThreadPushData, TEXT("Run push Data in Single Thread.")) |
| |
| bool | PhysicsReplicationCVars::ResimulationCVars::bApplyTargetsWhileResimulating = false |
| |
| CHAOS_API int32 | Chaos::SyncKinematicOnGameThread = -1 |
| |
| FRealSingle | Chaos::MaxBoundsForTree = (FRealSingle)10000 |
| |
| FAutoConsoleVariableRef | Chaos::CVarMaxBoundsForTree (TEXT("p.MaxBoundsForTree"), MaxBoundsForTree, TEXT(""), ECVF_Default) |
| |
| int32 | Chaos::LogCorruptMap = 0 |
| |
| FAutoConsoleVariableRef | Chaos::CVarLogCorruptMap (TEXT("p.LogCorruptMap"), LogCorruptMap, TEXT("")) |
| |
| bool | Chaos::bResimDelayDestroyObject = true |
| |
| FAutoConsoleVariableRef | Chaos::CVarResimDelayDestroyObject (TEXT("p.Resim.DelayDestroyObject"), bResimDelayDestroyObject, TEXT("Keep physics objects and physics proxy available until after they go out of rewind history. Disabled by default due to not fully implemented.")) |
| |
| int32 | Chaos::LogDirtyParticles = 0 |
| |
| FAutoConsoleVariableRef | Chaos::CVarLogDirtyParticles (TEXT("p.LogDirtyParticles"), LogDirtyParticles, TEXT("Logs out which particles are dirty every frame")) |
| |