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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "PostProcess/PostProcessDownsample.h"#include "PostProcess/PostProcessEyeAdaptation.h"#include "PixelShaderUtils.h"#include "DataDrivenShaderPlatformInfo.h"#include "SceneRendering.h"Functions | |
| FScreenPassTexture | AddDownsamplePass (FRDGBuilder &GraphBuilder, const FViewInfo &View, const FDownsamplePassInputs &Inputs) |
| namespace | |
| void | AddDownsampleComputePass (FRDGBuilder &GraphBuilder, const FViewInfo &View, FScreenPassTextureSlice Input, FScreenPassTexture Output, EDownsampleQuality Quality, ERDGPassFlags PassFlags) |
| void | AddDownsampleComputePass (FRDGBuilder &GraphBuilder, const FViewInfo &View, FScreenPassTexture Input, FScreenPassTexture Output, EDownsampleQuality Quality, ERDGPassFlags PassFlags) |
| void AddDownsampleComputePass | ( | FRDGBuilder & | GraphBuilder, |
| const FViewInfo & | View, | ||
| FScreenPassTexture | Input, | ||
| FScreenPassTexture | Output, | ||
| EDownsampleQuality | Quality, | ||
| ERDGPassFlags | PassFlags | ||
| ) |
| void AddDownsampleComputePass | ( | FRDGBuilder & | GraphBuilder, |
| const FViewInfo & | View, | ||
| FScreenPassTextureSlice | Input, | ||
| FScreenPassTexture | Output, | ||
| EDownsampleQuality | Quality, | ||
| ERDGPassFlags | PassFlags | ||
| ) |
| FScreenPassTexture AddDownsamplePass | ( | FRDGBuilder & | GraphBuilder, |
| const FViewInfo & | View, | ||
| const FDownsamplePassInputs & | Inputs | ||
| ) |
namespace