![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "OverridePassSequence.h"Go to the source code of this file.
Classes | |
| struct | FVisualizeHDRInputs |
Functions | |
| FScreenPassTexture | AddVisualizeHDRPass (FRDGBuilder &GraphBuilder, const FViewInfo &View, const FVisualizeHDRInputs &Inputs) |
| FScreenPassTexture AddVisualizeHDRPass | ( | FRDGBuilder & | GraphBuilder, |
| const FViewInfo & | View, | ||
| const FVisualizeHDRInputs & | Inputs | ||
| ) |