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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "PostProcess/PostProcessVisualizeNanite.h"#include "NaniteVisualizationData.h"#include "UnrealEngine.h"#include "RHIStaticStates.h"#include "SceneRendering.h"#include "RenderingVisualizationUtils.h"Classes | |
| class | FVisualizeNanitePS |
Functions | |
| IMPLEMENT_GLOBAL_SHADER (FVisualizeNanitePS, "/Engine/Private/PostProcessVisualizeBuffer.usf", "MainPS", SF_Pixel) | |
| void | AddVisualizeNanitePass (FRDGBuilder &GraphBuilder, const FViewInfo &View, FScreenPassTexture Output, const Nanite::FRasterResults &RasterResults) |
| void AddVisualizeNanitePass | ( | FRDGBuilder & | GraphBuilder, |
| const FViewInfo & | View, | ||
| FScreenPassTexture | Output, | ||
| const Nanite::FRasterResults & | RasterResults | ||
| ) |
| IMPLEMENT_GLOBAL_SHADER | ( | FVisualizeNanitePS | , |
| "/Engine/Private/PostProcessVisualizeBuffer.usf" | , | ||
| "MainPS" | , | ||
| SF_Pixel | |||
| ) |