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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "PostProcess/PostProcessVisualizeVirtualTexture.h"#include "CanvasTypes.h"#include "SceneRendering.h"#include "UnrealEngine.h"#include "VT/VirtualTextureVisualizationData.h"Classes | |
| class | FVisualizeVirtualTextureApplyPS |
Macros | |
| #define | LOCTEXT_NAMESPACE "VisualizeVirtualTexture" |
Functions | |
| IMPLEMENT_GLOBAL_SHADER (FVisualizeVirtualTextureApplyPS, "/Engine/Private/VisualizeVirtualTexture.usf", "Main", SF_Pixel) | |
| FScreenPassTexture | AddVisualizeVirtualTexturePass (FRDGBuilder &GraphBuilder, const FViewInfo &View, const FVisualizeVirtualTextureInputs &Inputs) |
| #define LOCTEXT_NAMESPACE "VisualizeVirtualTexture" |
| FScreenPassTexture AddVisualizeVirtualTexturePass | ( | FRDGBuilder & | GraphBuilder, |
| const FViewInfo & | View, | ||
| const FVisualizeVirtualTextureInputs & | Inputs | ||
| ) |
| IMPLEMENT_GLOBAL_SHADER | ( | FVisualizeVirtualTextureApplyPS | , |
| "/Engine/Private/VisualizeVirtualTexture.usf" | , | ||
| "Main" | , | ||
| SF_Pixel | |||
| ) |