UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PrimitiveSceneInfo.h File Reference

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Classes

class  FIndirectLightingCacheAllocation
 
struct  FPrimitiveFlagsCompact
 
class  FPrimitiveSceneInfoCompact
 
struct  FPrimitiveRuntimeVirtualTextureLodInfo
 
class  FPrimitiveSceneInfo
 
struct  FPrimitiveOctreeSemantics
 

Namespaces

namespace  Nanite
 
namespace  RayTracing
 
namespace  ENaniteMeshPass
 

Typedefs

typedef TOctree2< FPrimitiveSceneInfoCompact, struct FPrimitiveOctreeSemanticsFScenePrimitiveOctree
 

Enumerations

enum  ENaniteMeshPass::Type { ENaniteMeshPass::BasePass , ENaniteMeshPass::LumenCardCapture , ENaniteMeshPass::MaterialCache , ENaniteMeshPass::Num }
 
enum class  EUpdateStaticMeshFlags : uint8 { RasterCommands = (1U << 1U) , RayTracingCommands = (1U << 2U) , AllCommands = RasterCommands | RayTracingCommands }
 

Functions

 ENUM_CLASS_FLAGS (EUpdateStaticMeshFlags)
 

Typedef Documentation

◆ FScenePrimitiveOctree

Enumeration Type Documentation

◆ EUpdateStaticMeshFlags

Enumerator
RasterCommands 
RayTracingCommands 
AllCommands 

Function Documentation

◆ ENUM_CLASS_FLAGS()

ENUM_CLASS_FLAGS ( EUpdateStaticMeshFlags  )