UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ReflectionEnvironmentDiffuseIrradiance.cpp File Reference

Classes

class  FCopyDiffuseIrradiancePS
 
class  FAccumulateDiffuseIrradiancePS
 
class  FAccumulateCubeFacesPS
 

Functions

int32 GetDiffuseConvolutionSourceMip (FRDGTexture *Texture)
 
void ComputeDiffuseIrradiance (FRDGBuilder &GraphBuilder, FGlobalShaderMap *ShaderMap, FRDGTexture *LightingSource, FSHVectorRGB3 *OutIrradianceEnvironmentMap)
 

Variables

int32 GDiffuseIrradianceCubemapSize = 32
 

Function Documentation

◆ ComputeDiffuseIrradiance()

void ComputeDiffuseIrradiance ( FRDGBuilder GraphBuilder,
FGlobalShaderMap ShaderMap,
FRDGTexture LightingSource,
FSHVectorRGB3 OutIrradianceEnvironmentMap 
)

◆ GetDiffuseConvolutionSourceMip()

int32 GetDiffuseConvolutionSourceMip ( FRDGTexture Texture)

Variable Documentation

◆ GDiffuseIrradianceCubemapSize

int32 GDiffuseIrradianceCubemapSize = 32