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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Components/RuntimeVirtualTextureComponent.h"#include "Async/TaskGraphInterfaces.h"#include "ComponentRecreateRenderStateContext.h"#include "Engine/Texture.h"#include "Engine/World.h"#include "GameDelegates.h"#include "GameFramework/Actor.h"#include "Logging/MessageLog.h"#include "Misc/UObjectToken.h"#include "Misc/MapErrors.h"#include "RenderUtils.h"#include "RHIGlobals.h"#include "SceneInterface.h"#include "SceneUtils.h"#include "UnrealEngine.h"#include "UObject/FortniteMainBranchObjectVersion.h"#include "UObject/UObjectIterator.h"#include "UObject/UnrealType.h"#include "VT/RuntimeVirtualTexture.h"#include "VT/VirtualTexture.h"#include "VT/VirtualTextureBuilder.h"#include "VT/VirtualTextureBuiltData.h"#include "VisualLogger/VisualLogger.h"Classes | |
| union | FPackedStreamingMipsSettings |
Macros | |
| #define | LOCTEXT_NAMESPACE "URuntimeVirtualTextureComponent" |
| #define LOCTEXT_NAMESPACE "URuntimeVirtualTextureComponent" |