|
| enum | EDepthOfFieldMethod : int { UMETA =(DisplayName="BokehDOF")
, UMETA =(DisplayName="BokehDOF")
, UMETA =(DisplayName="BokehDOF")
, DOFM_MAX
} |
| |
| enum | EAutoExposureMethod : int { UMETA =(DisplayName="BokehDOF")
, UMETA =(DisplayName="BokehDOF")
, UMETA =(DisplayName="BokehDOF")
, AEM_MAX
} |
| |
| enum class | ELocalExposureMethod : uint8 { UMETA =(DisplayName = "Bilateral")
, UMETA =(DisplayName = "Fusion (Experimental)")
} |
| |
| enum | EBloomMethod : int { UMETA =(DisplayName="BokehDOF")
, UMETA =(DisplayName="BokehDOF")
, BM_MAX
} |
| |
| enum | ETemperatureMethod : int { UMETA =(DisplayName="BokehDOF")
, UMETA =(DisplayName="BokehDOF")
, TEMP_MAX
} |
| |
| enum class | ELightUnits : uint8 {
UMETA =(DisplayName = "Unitless")
, UMETA =(DisplayName = "Candelas - Luminous Intensity, Normalized")
, UMETA =(DisplayName = "Lumens - Luminous Flux, Normalized")
, UMETA =(DisplayName = "EV - Exposure Value, Normalized")
,
UMETA =(DisplayName = "Nits - Luminance, Non-Normalized")
} |
| |
| enum class | EReflectionsType : uint8 { UMETA =(DisplayName = "Screen Space")
, UMETA =(DisplayName = "Ray Tracing")
} |
| |
| enum class | ELumenRayLightingModeOverride : uint8 { UMETA =(DisplayName = "Project Default")
, UMETA =(DisplayName = "Surface Cache")
, UMETA =(DisplayName = "Hit Lighting for Reflections")
, UMETA =(DisplayName = "Hit Lighting")
} |
| |
| enum class | ETranslucencyType : uint8 { Raster = 0 UMETA(DisplayName = "Raster")
, UE_DEPRECATED =(5.6, "Use RayTraced instead") = 1 UMETA(DisplayName = "Legacy Ray Tracing (Deprecated)", ToolTip = "The legacy Ray Tracing Translucency Method is deprecated, use Ray Traced instead")
, UE_DEPRECATED =(5.6, "Use RayTraced instead") = 1 UMETA(Hidden)
, RayTraced = 2 UMETA(DisplayName = "Ray Traced")
} |
| |
| enum class | EReflectedAndRefractedRayTracedShadows : uint8 { UMETA =(DisplayName = "Disabled")
, UMETA =(DisplayName = "Hard Shadows")
, UMETA =(DisplayName = "Area Shadows")
} |
| |