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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "SkeletalRenderNanite.h"#include "Animation/MeshDeformerInstance.h"#include "Components/SkeletalMeshComponent.h"#include "Components/InstancedSkinnedMeshComponent.h"#include "RenderUtils.h"#include "SkeletalRender.h"#include "GPUSkinCache.h"#include "Rendering/RenderCommandPipes.h"#include "ShaderParameterUtils.h"#include "SceneInterface.h"#include "SkeletalMeshSceneProxy.h"#include "RenderGraphUtils.h"#include "RenderCore.h"#include "Engine/SkinnedAssetCommon.h"#include "SkeletalRenderGPUSkin.h"#include "SkinnedMeshSceneProxyDesc.h"#include "Async/ParallelFor.h"#include <algorithm>Classes | |
| class | FSkeletalMeshUpdatePacketNanite |
Functions | |
| REGISTER_SKELETAL_MESH_UPDATE_BACKEND (FSkeletalMeshUpdatePacketNanite) | |
| REGISTER_SKELETAL_MESH_UPDATE_BACKEND | ( | FSkeletalMeshUpdatePacketNanite | ) |