UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SparseVolumeTextureViewerRendering.cpp File Reference

Classes

class  FVisualizeSparseVolumeTextureVS
 
class  FVisualizeSparseVolumeTexturePS
 

Functions

 IMPLEMENT_GLOBAL_SHADER (FVisualizeSparseVolumeTextureVS, "/Engine/Private/SparseVolumeTexture/VisualizeSparseVolumeTexture.usf", "VisualizeSparseVolumeTextureVS", SF_Vertex)
 
 IMPLEMENT_GLOBAL_SHADER (FVisualizeSparseVolumeTexturePS, "/Engine/Private/SparseVolumeTexture/VisualizeSparseVolumeTexture.usf", "VisualizeSparseVolumeTexturePS", SF_Pixel)
 
 DECLARE_GPU_STAT (SparseVolumeTextureViewer)
 
void AddSparseVolumeTextureViewerRenderPass (FRDGBuilder &GraphBuilder, FSceneRenderer &SceneRenderer, FSceneTextures &SceneTextures)
 

Function Documentation

◆ AddSparseVolumeTextureViewerRenderPass()

void AddSparseVolumeTextureViewerRenderPass ( FRDGBuilder GraphBuilder,
FSceneRenderer SceneRenderer,
FSceneTextures SceneTextures 
)

◆ DECLARE_GPU_STAT()

DECLARE_GPU_STAT ( SparseVolumeTextureViewer  )

◆ IMPLEMENT_GLOBAL_SHADER() [1/2]

IMPLEMENT_GLOBAL_SHADER ( FVisualizeSparseVolumeTexturePS  ,
"/Engine/Private/SparseVolumeTexture/VisualizeSparseVolumeTexture.usf"  ,
"VisualizeSparseVolumeTexturePS"  ,
SF_Pixel   
)

◆ IMPLEMENT_GLOBAL_SHADER() [2/2]

IMPLEMENT_GLOBAL_SHADER ( FVisualizeSparseVolumeTextureVS  ,
"/Engine/Private/SparseVolumeTexture/VisualizeSparseVolumeTexture.usf"  ,
"VisualizeSparseVolumeTextureVS"  ,
SF_Vertex   
)