![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "SparseVolumeTexture/SparseVolumeTextureViewerRendering.h"#include "SparseVolumeTexture/SparseVolumeTextureViewerSceneProxy.h"#include "SparseVolumeTexture/SparseVolumeTexture.h"#include "DataDrivenShaderPlatformInfo.h"#include "SceneView.h"#include "ScenePrivate.h"#include "SceneRendering.h"#include "RendererInterface.h"#include "UniformBuffer.h"#include "SceneTextureParameters.h"#include "ShaderCompiler.h"#include "RendererUtils.h"#include "EngineAnalytics.h"Classes | |
| class | FVisualizeSparseVolumeTextureVS |
| class | FVisualizeSparseVolumeTexturePS |
Functions | |
| IMPLEMENT_GLOBAL_SHADER (FVisualizeSparseVolumeTextureVS, "/Engine/Private/SparseVolumeTexture/VisualizeSparseVolumeTexture.usf", "VisualizeSparseVolumeTextureVS", SF_Vertex) | |
| IMPLEMENT_GLOBAL_SHADER (FVisualizeSparseVolumeTexturePS, "/Engine/Private/SparseVolumeTexture/VisualizeSparseVolumeTexture.usf", "VisualizeSparseVolumeTexturePS", SF_Pixel) | |
| DECLARE_GPU_STAT (SparseVolumeTextureViewer) | |
| void | AddSparseVolumeTextureViewerRenderPass (FRDGBuilder &GraphBuilder, FSceneRenderer &SceneRenderer, FSceneTextures &SceneTextures) |
| void AddSparseVolumeTextureViewerRenderPass | ( | FRDGBuilder & | GraphBuilder, |
| FSceneRenderer & | SceneRenderer, | ||
| FSceneTextures & | SceneTextures | ||
| ) |
| DECLARE_GPU_STAT | ( | SparseVolumeTextureViewer | ) |
| IMPLEMENT_GLOBAL_SHADER | ( | FVisualizeSparseVolumeTexturePS | , |
| "/Engine/Private/SparseVolumeTexture/VisualizeSparseVolumeTexture.usf" | , | ||
| "VisualizeSparseVolumeTexturePS" | , | ||
| SF_Pixel | |||
| ) |
| IMPLEMENT_GLOBAL_SHADER | ( | FVisualizeSparseVolumeTextureVS | , |
| "/Engine/Private/SparseVolumeTexture/VisualizeSparseVolumeTexture.usf" | , | ||
| "VisualizeSparseVolumeTextureVS" | , | ||
| SF_Vertex | |||
| ) |