![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "Animation/UMGSequenceTickManager.h"#include "Animation/UMGSequencePlayer.h"#include "Blueprint/UserWidget.h"#include "Engine/World.h"#include "EntitySystem/MovieSceneEntitySystemRunner.h"#include "EntitySystem/MovieSceneEntitySystemLinker.h"#include "ProfilingDebugging/CountersTrace.h"#include "Framework/Application/SlateApplication.h"#include "Engine/Engine.h"Namespaces | |
| namespace | UE |
| namespace | UE::UMG |
Functions | |
| DECLARE_CYCLE_STAT (TEXT("Flush End of Frame Animations"), MovieSceneEval_FlushEndOfFrameAnimations, STATGROUP_MovieSceneEval) | |
Variables | |
| int32 | UE::UMG::GFlushUMGAnimationsAtEndOfFrame = 1 |
| float | UE::UMG::GAnimationBudgetMs = 0.0f |
| FAutoConsoleVariableRef | UE::UMG::CVarAnimationBudgetMs (TEXT("UMG.AnimationBudgetMs"), GAnimationBudgetMs,) |
| DECLARE_CYCLE_STAT | ( | TEXT("Flush End of Frame Animations") | , |
| MovieSceneEval_FlushEndOfFrameAnimations | , | ||
| STATGROUP_MovieSceneEval | |||
| ) |