#include <AudioMixerQuantizedCommands.h>
◆ FQuantizedQueueCommand()
| Audio::FQuantizedQueueCommand::FQuantizedQueueCommand |
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inline |
◆ GetCommandName()
| FName Audio::FQuantizedQueueCommand::GetCommandName |
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const |
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overridevirtual |
◆ GetCommandType()
◆ GetDeepCopyOfDerivedObject()
◆ OnFinalCallbackCustom()
| void Audio::FQuantizedQueueCommand::OnFinalCallbackCustom |
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int32 |
InNumFramesLeft | ) |
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overridevirtual |
◆ OnQueuedCustom()
◆ OverrideFramesUntilExec()
| int32 Audio::FQuantizedQueueCommand::OverrideFramesUntilExec |
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int32 |
NumFramesUntilExec | ) |
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overridevirtual |
◆ RequiresAudioDevice()
| virtual bool Audio::FQuantizedQueueCommand::RequiresAudioDevice |
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const |
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inlineoverridevirtual |
◆ SetQueueCommand()
The documentation for this class was generated from the following files: