#include <Texture2DStreamIn_DerivedData.h>
◆ FTexture2DStreamIn_DerivedData_AsyncCreate()
| UE::FTexture2DStreamIn_DerivedData_AsyncCreate::FTexture2DStreamIn_DerivedData_AsyncCreate |
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UTexture2D * |
Texture, |
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bool |
bHighPriority |
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) |
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◆ AllocateMipsAndBeginIoRequests()
| void UE::FTexture2DStreamIn_DerivedData_AsyncCreate::AllocateMipsAndBeginIoRequests |
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const FContext & |
Context | ) |
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protected |
◆ AsyncCreate()
| void UE::FTexture2DStreamIn_DerivedData_AsyncCreate::AsyncCreate |
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const FContext & |
Context | ) |
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protected |
◆ Cancel()
| void UE::FTexture2DStreamIn_DerivedData_AsyncCreate::Cancel |
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const FContext & |
Context | ) |
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protected |
◆ EndIoRequests()
| void UE::FTexture2DStreamIn_DerivedData_AsyncCreate::EndIoRequests |
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const FContext & |
Context | ) |
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protected |
◆ Finalize()
| void UE::FTexture2DStreamIn_DerivedData_AsyncCreate::Finalize |
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const FContext & |
Context | ) |
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protected |
◆ PollIoRequests()
| void UE::FTexture2DStreamIn_DerivedData_AsyncCreate::PollIoRequests |
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const FContext & |
Context | ) |
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protected |
The documentation for this class was generated from the following files: