UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Landscape::Culling::FLandscapeTileMesh Class Referencefinal
+ Inheritance diagram for UE::Landscape::Culling::FLandscapeTileMesh:

Public Member Functions

 FLandscapeTileMesh (FRHICommandListBase &RHICmdList)
 
virtual ~FLandscapeTileMesh ()
 
virtual void InitResource (FRHICommandListBase &RHICmdList) override
 
virtual void ReleaseResource () override
 
virtual void InitRHI (FRHICommandListBase &RHICmdList) override
 
- Public Member Functions inherited from FRenderResource
RENDERCORE_API FRenderResource ()
 
RENDERCORE_API FRenderResource (ERHIFeatureLevel::Type InFeatureLevel)
 
RENDERCORE_API FRenderResource (const FRenderResource &)
 
RENDERCORE_API FRenderResource (FRenderResource &&)
 
RENDERCORE_API FRenderResourceoperator= (const FRenderResource &Other)
 
RENDERCORE_API FRenderResourceoperator= (FRenderResource &&Other)
 
virtual RENDERCORE_API ~FRenderResource ()
 
virtual void ReleaseRHI ()
 
RENDERCORE_API void UpdateRHI (FRHICommandListBase &RHICmdList)
 
virtual FString GetFriendlyName () const
 
bool IsInitialized () const
 
int32 GetListIndex () const
 
EInitPhase GetInitPhase () const
 
void SetOwnerName (FName InOwnerName)
 
FName GetOwnerName () const
 
void SetResourceName (FName InResourceName)
 
FName GetResourceName () const
 

Public Attributes

FVertexBuffer VertexBuffer
 
FIndexBuffer IndexBuffer
 
- Public Attributes inherited from FRenderResource
ERenderResourceState ResourceState = ERenderResourceState::Default
 

Additional Inherited Members

- Public Types inherited from FRenderResource
enum class  EInitPhase : uint8 { Pre , Default , MAX }
 
- Static Public Member Functions inherited from FRenderResource
static RENDERCORE_API void ReleaseRHIForAllResources ()
 
static RENDERCORE_API void InitPreRHIResources ()
 
static RENDERCORE_API void ChangeFeatureLevel (ERHIFeatureLevel::Type NewFeatureLevel)
 
static RENDERCORE_API FName SetScopeName (FName Name)
 
- Protected Member Functions inherited from FRenderResource
void SetFeatureLevel (const FStaticFeatureLevel InFeatureLevel)
 
const FStaticFeatureLevel GetFeatureLevel () const
 
bool HasValidFeatureLevel () const
 
template<typename T >
FBufferRHIRef CreateRHIBuffer (FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)
 
void SetInitPhase (EInitPhase InInitPhase)
 
- Static Protected Member Functions inherited from FRenderResource
static RENDERCORE_API FRHICommandListBaseGetImmediateCommandList ()
 

Constructor & Destructor Documentation

◆ FLandscapeTileMesh()

UE::Landscape::Culling::FLandscapeTileMesh::FLandscapeTileMesh ( FRHICommandListBase RHICmdList)
inline

◆ ~FLandscapeTileMesh()

virtual UE::Landscape::Culling::FLandscapeTileMesh::~FLandscapeTileMesh ( )
inlinevirtual

Destructor.

Member Function Documentation

◆ InitResource()

void UE::Landscape::Culling::FLandscapeTileMesh::InitResource ( FRHICommandListBase RHICmdList)
overridevirtual

Initializes the resource. This is only called by the rendering thread.

Reimplemented from FRenderResource.

◆ InitRHI()

void UE::Landscape::Culling::FLandscapeTileMesh::InitRHI ( FRHICommandListBase RHICmdList)
overridevirtual

Initializes the RHI resources used by this resource. Called when entering the state where both the resource and the RHI have been initialized. This is only called by the rendering thread.

Reimplemented from FRenderResource.

◆ ReleaseResource()

void UE::Landscape::Culling::FLandscapeTileMesh::ReleaseResource ( )
overridevirtual

Prepares the resource for deletion. This is only called by the rendering thread.

Reimplemented from FRenderResource.

Member Data Documentation

◆ IndexBuffer

FIndexBuffer UE::Landscape::Culling::FLandscapeTileMesh::IndexBuffer

◆ VertexBuffer

FVertexBuffer UE::Landscape::Culling::FLandscapeTileMesh::VertexBuffer

The documentation for this class was generated from the following file: