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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <NetBlob.h>
Inheritance diagram for UE::Net::FNetObjectAttachment:Protected Attributes | |
| FNetObjectReference | NetObjectReference |
| FNetObjectReference | TargetObjectReference |
Protected Attributes inherited from UE::Net::FNetBlob | |
| FNetBlobCreationInfo | CreationInfo |
| TRefCountPtr< const FReplicationStateDescriptor > | BlobDescriptor |
| FQuantizedBlobState | QuantizedBlobState |
Friends | |
| class | Private::FNetBlobManager |
Additional Inherited Members | |
Static Public Member Functions inherited from UE::Net::FNetBlob | |
| static IRISCORE_API void | SerializeCreationInfo (FNetSerializationContext &Context, const FNetBlobCreationInfo &CreationInfo) |
| static IRISCORE_API void | DeserializeCreationInfo (FNetSerializationContext &Context, FNetBlobCreationInfo &OutCreationInfo) |
FNetObjectAttachment serves as a base class for NetBlobs targeting a specific object.
| UE::Net::FNetObjectAttachment::FNetObjectAttachment | ( | const FNetBlobCreationInfo & | CreationInfo | ) |
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protectedvirtual |
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protected |
Serializes the owner and subobject reference.
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protected |
Deserializes a subobject reference that was serialized using SerializeSubObjectReference with the same NetHandle.
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inline |
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inline |
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protected |
Serializes the owner and subobject reference.
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protected |
Serializes only the subobject reference and assumes the passed NetHandle is the owner.
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inlineprotected |
Set the owner and subobject references.
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friend |
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protected |
The owner reference.
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protected |
The subobject reference.