UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AlphaInvert Namespace Reference

Classes

struct  FAlphaInvertInputs
 
class  FAlphaInvertPS
 

Functions

 IMPLEMENT_SHADER_TYPE (, FAlphaInvertPS, TEXT("/Engine/Private/PostProcessAlphaInvert.usf"), TEXT("AlphaInvert_MainPS"), SF_Pixel)
 
void RenderAlphaInvertPass (FRHICommandList &RHICmdList, const FViewInfo &View, const FScreenPassTexture &Color)
 
void RenderAlphaInvertPassFullTexture (FRHICommandList &RHICmdList, const FViewInfo &View, FRDGTextureRef Color)
 
FScreenPassTexture AddAlphaInvertPass (class FRDGBuilder &GraphBuilder, const class FViewInfo &View, const struct FAlphaInvertInputs &Inputs)
 
void AddAlphaInvertPass (FRDGBuilder &GraphBuilder, const FViewInfo &View, FSceneTextures &SceneTextures)
 

Function Documentation

◆ AddAlphaInvertPass() [1/2]

FScreenPassTexture AlphaInvert::AddAlphaInvertPass ( class FRDGBuilder GraphBuilder,
const class FViewInfo View,
const struct FAlphaInvertInputs Inputs 
)

◆ AddAlphaInvertPass() [2/2]

void AlphaInvert::AddAlphaInvertPass ( FRDGBuilder GraphBuilder,
const FViewInfo View,
FSceneTextures SceneTextures 
)

◆ IMPLEMENT_SHADER_TYPE()

AlphaInvert::IMPLEMENT_SHADER_TYPE ( FAlphaInvertPS  ,
TEXT("/Engine/Private/PostProcessAlphaInvert.usf")  ,
TEXT("AlphaInvert_MainPS")  ,
SF_Pixel   
)

◆ RenderAlphaInvertPass()

void AlphaInvert::RenderAlphaInvertPass ( FRHICommandList RHICmdList,
const FViewInfo View,
const FScreenPassTexture Color 
)

◆ RenderAlphaInvertPassFullTexture()

void AlphaInvert::RenderAlphaInvertPassFullTexture ( FRHICommandList RHICmdList,
const FViewInfo View,
FRDGTextureRef  Color 
)