UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAnimNode_BlendListByBool Struct Reference

#include <AnimNode_BlendListByBool.h>

+ Inheritance diagram for FAnimNode_BlendListByBool:

Public Member Functions

 FAnimNode_BlendListByBool ()=default
 
ANIMGRAPHRUNTIME_API bool GetActiveValue () const
 
ANIMGRAPHRUNTIME_API bool GetUseSeperateBlendProfiles () const
 
ANIMGRAPHRUNTIME_API UBlendProfileGetBlendProfileForFalse () const
 
- Public Member Functions inherited from FAnimNode_BlendListBase
PRAGMA_DISABLE_DEPRECATION_WARNINGS FAnimNode_BlendListBase ()=default
 
 ~FAnimNode_BlendListBase ()=default
 
 FAnimNode_BlendListBase (const FAnimNode_BlendListBase &)=default
 
 FAnimNode_BlendListBase (FAnimNode_BlendListBase &&)=default
 
FAnimNode_BlendListBaseoperator= (const FAnimNode_BlendListBase &)=default
 
FAnimNode_BlendListBaseoperator= (FAnimNode_BlendListBase &&)=default
 
virtual ANIMGRAPHRUNTIME_API void Initialize_AnyThread (const FAnimationInitializeContext &Context) override
 
virtual ANIMGRAPHRUNTIME_API void CacheBones_AnyThread (const FAnimationCacheBonesContext &Context) override
 
virtual ANIMGRAPHRUNTIME_API void Update_AnyThread (const FAnimationUpdateContext &Context) override
 
virtual ANIMGRAPHRUNTIME_API void Evaluate_AnyThread (FPoseContext &Output) override
 
virtual ANIMGRAPHRUNTIME_API void GatherDebugData (FNodeDebugData &DebugData) override
 
ANIMGRAPHRUNTIME_API const TArray< float > & GetBlendTimes () const
 
ANIMGRAPHRUNTIME_API EBlendListTransitionType GetTransitionType () const
 
ANIMGRAPHRUNTIME_API EAlphaBlendOption GetBlendType () const
 
ANIMGRAPHRUNTIME_API bool GetResetChildOnActivation () const
 
ANIMGRAPHRUNTIME_API EBlendListChildUpdateMode GetChildUpdateMode () const
 
ANIMGRAPHRUNTIME_API UCurveFloatGetCustomBlendCurve () const
 
- Public Member Functions inherited from FAnimNode_Base
virtual ENGINE_API void EvaluateComponentSpace_AnyThread (FComponentSpacePoseContext &Output)
 
virtual bool CanUpdateInWorkerThread () const
 
virtual bool HasPreUpdate () const
 
virtual void PreUpdate (const UAnimInstance *InAnimInstance)
 
virtual bool NeedsDynamicReset () const
 
virtual ENGINE_API void ResetDynamics (ETeleportType InTeleportType)
 
virtual void PostCompile (const class USkeleton *InSkeleton)
 
virtual bool NeedsOnInitializeAnimInstance () const
 
virtual ~FAnimNode_Base ()
 
virtual void ResetDynamics ()
 
virtual bool WantsSkippedUpdates () const
 
virtual void OnUpdatesSkipped (TArrayView< const FAnimationUpdateContext * > SkippedUpdateContexts)
 
virtual void OverrideAsset (class UAnimationAsset *NewAsset)
 
ENGINE_API const FExposedValueHandlerGetEvaluateGraphExposedInputs () const
 
void SetExposedValueHandler (const FExposedValueHandler *Handler)
 
int32 GetNodeIndex () const
 
const IAnimClassInterfaceGetAnimClassInterface () const
 

Protected Member Functions

virtual ANIMGRAPHRUNTIME_API int32 GetActiveChildIndex () override
 
virtual FString GetNodeName (FNodeDebugData &DebugData) override
 
virtual ANIMGRAPHRUNTIME_API UBlendProfileGetBlendProfile () const override
 
- Protected Member Functions inherited from FAnimNode_BlendListBase
ANIMGRAPHRUNTIME_API void Initialize ()
 
void InitializePerBoneData ()
 
void SetCurrentBlendProfile (UBlendProfile *NewBlendProfile)
 
- Protected Member Functions inherited from FAnimNode_Base
template<typename DataType >
const DataType & GetData (UE::Anim::FNodeDataId InId, const UObject *InObject=nullptr) const
 
template<typename DataType >
DataType * GetInstanceDataPtr (UE::Anim::FNodeDataId InId, UObject *InObject=nullptr)
 
ENGINE_API bool IsLODEnabled (FAnimInstanceProxy *AnimInstanceProxy)
 
virtual int32 GetLODThreshold () const
 
virtual ENGINE_API void OnInitializeAnimInstance (const FAnimInstanceProxy *InProxy, const UAnimInstance *InAnimInstance)
 

Additional Inherited Members

- Protected Attributes inherited from FAnimNode_BlendListBase
TArray< FPoseLinkBlendPose
 
TArray< FBlendDataPerBlendData
 
TArray< FBlendSampleDataPerBoneSampleData
 
int32 LastActiveChildIndex = 0
 
UBlendProfileCurrentBlendProfile = nullptr
 

Constructor & Destructor Documentation

◆ FAnimNode_BlendListByBool()

FAnimNode_BlendListByBool::FAnimNode_BlendListByBool ( )
default

Member Function Documentation

◆ GetActiveChildIndex()

int32 FAnimNode_BlendListByBool::GetActiveChildIndex ( )
overrideprotectedvirtual

Reimplemented from FAnimNode_BlendListBase.

◆ GetActiveValue()

bool FAnimNode_BlendListByBool::GetActiveValue ( ) const

◆ GetBlendProfile()

UBlendProfile * FAnimNode_BlendListByBool::GetBlendProfile ( ) const
overrideprotectedvirtual

Reimplemented from FAnimNode_BlendListBase.

◆ GetBlendProfileForFalse()

UBlendProfile * FAnimNode_BlendListByBool::GetBlendProfileForFalse ( ) const

◆ GetNodeName()

virtual FString FAnimNode_BlendListByBool::GetNodeName ( FNodeDebugData DebugData)
inlineoverrideprotectedvirtual

Reimplemented from FAnimNode_BlendListBase.

◆ GetUseSeperateBlendProfiles()

bool FAnimNode_BlendListByBool::GetUseSeperateBlendProfiles ( ) const

The documentation for this struct was generated from the following files: