UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAnimNode_BlendSpaceGraph Struct Reference

#include <AnimNode_BlendSpaceGraph.h>

+ Inheritance diagram for FAnimNode_BlendSpaceGraph:

Public Member Functions

FName GetGroupName () const
 
- Public Member Functions inherited from FAnimNode_BlendSpaceGraphBase
const UBlendSpaceGetBlendSpace () const
 
FVector GetPosition () const
 
FVector GetFilteredPosition () const
 
ANIMGRAPHRUNTIME_API void SnapToPosition (const FVector &NewPosition)
 
- Public Member Functions inherited from FAnimNode_Base
virtual ENGINE_API void EvaluateComponentSpace_AnyThread (FComponentSpacePoseContext &Output)
 
virtual bool CanUpdateInWorkerThread () const
 
virtual bool HasPreUpdate () const
 
virtual void PreUpdate (const UAnimInstance *InAnimInstance)
 
virtual bool NeedsDynamicReset () const
 
virtual ENGINE_API void ResetDynamics (ETeleportType InTeleportType)
 
virtual void PostCompile (const class USkeleton *InSkeleton)
 
virtual bool NeedsOnInitializeAnimInstance () const
 
virtual ~FAnimNode_Base ()
 
virtual void ResetDynamics ()
 
virtual bool WantsSkippedUpdates () const
 
virtual void OnUpdatesSkipped (TArrayView< const FAnimationUpdateContext * > SkippedUpdateContexts)
 
virtual void OverrideAsset (class UAnimationAsset *NewAsset)
 
ENGINE_API const FExposedValueHandlerGetEvaluateGraphExposedInputs () const
 
void SetExposedValueHandler (const FExposedValueHandler *Handler)
 
int32 GetNodeIndex () const
 
const IAnimClassInterfaceGetAnimClassInterface () const
 

Additional Inherited Members

- Protected Member Functions inherited from FAnimNode_BlendSpaceGraphBase
ANIMGRAPHRUNTIME_API void UpdateInternal (const FAnimationUpdateContext &Context)
 
virtual ANIMGRAPHRUNTIME_API void Initialize_AnyThread (const FAnimationInitializeContext &Context) override
 
virtual ANIMGRAPHRUNTIME_API void CacheBones_AnyThread (const FAnimationCacheBonesContext &Context) override
 
virtual ANIMGRAPHRUNTIME_API void Update_AnyThread (const FAnimationUpdateContext &Context) override
 
virtual ANIMGRAPHRUNTIME_API void Evaluate_AnyThread (FPoseContext &Output) override
 
virtual ANIMGRAPHRUNTIME_API void GatherDebugData (FNodeDebugData &DebugData) override
 
- Protected Member Functions inherited from FAnimNode_Base
template<typename DataType >
const DataType & GetData (UE::Anim::FNodeDataId InId, const UObject *InObject=nullptr) const
 
template<typename DataType >
DataType * GetInstanceDataPtr (UE::Anim::FNodeDataId InId, UObject *InObject=nullptr)
 
ENGINE_API bool IsLODEnabled (FAnimInstanceProxy *AnimInstanceProxy)
 
virtual int32 GetLODThreshold () const
 
virtual ENGINE_API void OnInitializeAnimInstance (const FAnimInstanceProxy *InProxy, const UAnimInstance *InAnimInstance)
 
- Protected Attributes inherited from FAnimNode_BlendSpaceGraphBase
float X = 0.0f
 
float Y = 0.0f
 
FName GroupName = NAME_None
 
TEnumAsByte< EAnimGroupRole::Type > GroupRole = EAnimGroupRole::CanBeLeader
 
TObjectPtr< const UBlendSpaceBlendSpace = nullptr
 
TArray< FPoseLinkSamplePoseLinks
 
FBlendFilter BlendFilter
 
TArray< FBlendSampleDataBlendSampleDataCache
 
int32 CachedTriangulationIndex = -1
 

Member Function Documentation

◆ GetGroupName()

FName FAnimNode_BlendSpaceGraph::GetGroupName ( ) const
inline

The documentation for this struct was generated from the following file: