#include <AnimNode_RefPose.h>
◆ FAnimNode_MeshSpaceRefPose()
| FAnimNode_MeshSpaceRefPose::FAnimNode_MeshSpaceRefPose |
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◆ EvaluateComponentSpace_AnyThread()
Called to evaluate component-space bone transforms according to the weights set up in Update(). You should implement either Evaluate or EvaluateComponentSpace, but not both of these. This can be called on any thread.
- Parameters
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| Output | Output structure to write pose or curve data to. Also provides access to relevant data as a context. |
Reimplemented from FAnimNode_Base.
The documentation for this struct was generated from the following files: