#include <D3D12CommandContext.h>
◆ EType
| Enumerator |
|---|
| RHIObject | |
| D3DObject | |
| Heap | |
| DescriptorHeap | |
| CPUAllocation | |
| DescriptorBlock | |
| VirtualAllocation | |
| Func | |
| TextureStagingBuffer | |
◆ FD3D12DeferredDeleteObject() [1/9]
| FD3D12DeferredDeleteObject::FD3D12DeferredDeleteObject |
( |
FD3D12Resource * |
RHIObject | ) |
|
|
inlineexplicit |
◆ FD3D12DeferredDeleteObject() [2/9]
| FD3D12DeferredDeleteObject::FD3D12DeferredDeleteObject |
( |
FD3D12Heap * |
InHeap | ) |
|
|
inlineexplicit |
◆ FD3D12DeferredDeleteObject() [3/9]
◆ FD3D12DeferredDeleteObject() [4/9]
| FD3D12DeferredDeleteObject::FD3D12DeferredDeleteObject |
( |
ID3D12Object * |
D3DObject | ) |
|
|
inlineexplicit |
◆ FD3D12DeferredDeleteObject() [5/9]
| FD3D12DeferredDeleteObject::FD3D12DeferredDeleteObject |
( |
void * |
Ptr, |
|
|
EType |
Type |
|
) |
| |
|
inlineexplicit |
◆ FD3D12DeferredDeleteObject() [6/9]
◆ FD3D12DeferredDeleteObject() [7/9]
◆ FD3D12DeferredDeleteObject() [8/9]
◆ FD3D12DeferredDeleteObject() [9/9]
◆ [union]
◆ [struct]
| struct { ... } FD3D12DeferredDeleteObject::BindlessDescriptor |
◆ Block
◆ CommittedTextureSize
| uint64 FD3D12DeferredDeleteObject::CommittedTextureSize |
◆ CPUAllocation
| void* FD3D12DeferredDeleteObject::CPUAllocation |
◆ D3DObject
◆ [struct]
| struct { ... } FD3D12DeferredDeleteObject::DescriptorBlock |
◆ DescriptorHeap
◆ Device
◆ Flags
◆ Func
◆ Handle
◆ Heap
◆ LockedResourceStorage
◆ Manager
◆ RawMemory
| void* FD3D12DeferredDeleteObject::RawMemory |
◆ RHIObject
◆ Subresource
| uint32 FD3D12DeferredDeleteObject::Subresource |
◆ Texture
◆ [struct]
| struct { ... } FD3D12DeferredDeleteObject::TextureStagingBufferData |
◆ Type
◆ [struct]
| struct { ... } FD3D12DeferredDeleteObject::VirtualAllocDescriptor |
◆ VirtualBlock
The documentation for this struct was generated from the following file: