UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SMeshWidget::FRenderData Struct Reference

#include <SMeshWidget.h>

Public Attributes

TArray< FSlateVertexVertexData
 
TArray< SlateIndexIndexData
 
TSharedPtr< FSlateBrushBrush
 
FSlateResourceHandle RenderingResourceHandle
 
TSharedPtr< ISlateUpdatableInstanceBufferPerInstanceBuffer
 

Member Data Documentation

◆ Brush

TSharedPtr<FSlateBrush> SMeshWidget::FRenderData::Brush

Holds on to the material that is found on the StaticMesh.

◆ IndexData

TArray<SlateIndex> SMeshWidget::FRenderData::IndexData

Connectivity data: Order in which the vertexes occur to make up a series of triangles.

◆ PerInstanceBuffer

TSharedPtr<ISlateUpdatableInstanceBuffer> SMeshWidget::FRenderData::PerInstanceBuffer

Per instance data that can be passed to

◆ RenderingResourceHandle

FSlateResourceHandle SMeshWidget::FRenderData::RenderingResourceHandle

A rendering handle used to quickly access the rendering data for the slate element

◆ VertexData

TArray<FSlateVertex> SMeshWidget::FRenderData::VertexData

Holds a copy of the Static Mesh's data converted to a format that Slate understands.


The documentation for this struct was generated from the following file: