UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::FEnumInt8NetSerializer Struct Reference
+ Inheritance diagram for UE::Net::FEnumInt8NetSerializer:

Additional Inherited Members

- Public Types inherited from UE::Net::Private::FIntRangeNetSerializerBase< InSourceType, IntRangeNetSerializerConfig >
typedef InSourceType SourceType
 
typedef TUnsignedIntType< sizeof(InSourceType)>::Type QuantizedType
 
typedef IntRangeNetSerializerConfig ConfigType
 
- Static Public Member Functions inherited from UE::Net::Private::FEnumNetSerializerBase< int8, FEnumInt8NetSerializerConfig >
static bool Validate (FNetSerializationContext &Context, const FNetValidateArgs &Args)
 
- Static Public Member Functions inherited from UE::Net::Private::FIntRangeNetSerializerBase< InSourceType, IntRangeNetSerializerConfig >
static void Serialize (FNetSerializationContext &Context, const FNetSerializeArgs &Args)
 
static void Deserialize (FNetSerializationContext &Context, const FNetDeserializeArgs &Args)
 
static void SerializeDelta (FNetSerializationContext &Context, const FNetSerializeDeltaArgs &Args)
 
static void DeserializeDelta (FNetSerializationContext &Context, const FNetDeserializeDeltaArgs &Args)
 
static void Quantize (FNetSerializationContext &Context, const FNetQuantizeArgs &Args)
 
static void Dequantize (FNetSerializationContext &Context, const FNetDequantizeArgs &Args)
 
static bool IsEqual (FNetSerializationContext &Context, const FNetIsEqualArgs &Args)
 
static bool Validate (FNetSerializationContext &Context, const FNetValidateArgs &Args)
 
- Static Public Attributes inherited from UE::Net::Private::FIntRangeNetSerializerBase< InSourceType, IntRangeNetSerializerConfig >
static const uint32 Version = 0
 

The documentation for this struct was generated from the following file: