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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Physics/Experimental/ChaosInterfaceUtils.h"#include "BodySetupEnums.h"#include "Chaos/Capsule.h"#include "Chaos/CollisionConvexMesh.h"#include "Chaos/Convex.h"#include "Chaos/TriangleMeshImplicitObject.h"#include "Physics/PhysicsInterfaceTypes.h"#include "PhysicsEngine/AggregateGeom.h"#include "PhysicsEngine/BoxElem.h"#include "PhysicsEngine/ConvexElem.h"#include "PhysicsEngine/PhysicsSettings.h"#include "PhysicsEngine/SphylElem.h"#include "PhysicsEngine/SphereElem.h"#include "PhysicsEngine/TaperedCapsuleElem.h"Namespaces | |
| namespace | ChaosInterface |
Macros | |
| #define | FORCE_ANALYTICS 0 |
| #define | CREATE_STRAIGHT_CAPSULE_GEOMETRY_FOR_TAPERED_CAPSULES |
Variables | |
| float | ChaosInterface::Chaos_Collision_MarginFraction = -1.0f |
| FAutoConsoleVariableRef | ChaosInterface::CVarChaosCollisionMarginFraction (TEXT("p.Chaos.Collision.MarginFraction"), Chaos_Collision_MarginFraction, TEXT("Override the collision margin fraction set in Physics Settings (if >= 0)")) |
| float | ChaosInterface::Chaos_Collision_MarginMax = -1.0f |
| FAutoConsoleVariableRef | ChaosInterface::CVarChaosCollisionMarginMax (TEXT("p.Chaos.Collision.MarginMax"), Chaos_Collision_MarginMax, TEXT("Override the max collision margin set in Physics Settings (if >= 0)")) |
| #define CREATE_STRAIGHT_CAPSULE_GEOMETRY_FOR_TAPERED_CAPSULES |
| #define FORCE_ANALYTICS 0 |