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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "GeometryCollection/GeometryCollectionEngineConversion.h"#include "AssetRegistry/AssetRegistryModule.h"#include "AnimationRuntime.h"#include "Async/ParallelFor.h"#include "Components/SkeletalMeshComponent.h"#include "Components/StaticMeshComponent.h"#include "Engine/Selection.h"#include "Engine/SkeletalMesh.h"#include "Engine/SkinnedAssetCommon.h"#include "Engine/StaticMesh.h"#include "GameFramework/Actor.h"#include "GeometryCollection/Facades/CollectionInstancedMeshFacade.h"#include "GeometryCollection/Facades/CollectionTransformFacade.h"#include "GeometryCollection/Facades/CollectionTransformSourceFacade.h"#include "GeometryCollection/Facades/CollectionMeshFacade.h"#include "GeometryCollection/Facades/CollectionTransformSelectionFacade.h"#include "GeometryCollection/Facades/CollectionHierarchyFacade.h"#include "GeometryCollection/Facades/CollectionBoundsFacade.h"#include "GeometryCollection/GeometryCollection.h"#include "GeometryCollection/GeometryCollectionActor.h"#include "GeometryCollection/GeometryCollectionAlgo.h"#include "GeometryCollection/GeometryCollectionComponent.h"#include "GeometryCollection/GeometryCollectionClusteringUtility.h"#include "GeometryCollection/GeometryCollectionEngineUtility.h"#include "GeometryCollection/GeometryCollectionUtility.h"#include "GeometryCollectionProxyData.h"#include "IndexTypes.h"#include "Logging/LogMacros.h"#include "MaterialDomain.h"#include "Materials/Material.h"#include "MeshDescription.h"#include "MeshDescriptionBuilder.h"#include "Misc/ScopedSlowTask.h"#include "Physics/Experimental/ChaosInterfaceUtils.h"#include "PhysicsEngine/BodySetup.h"#include "Rendering/SkeletalMeshRenderData.h"#include "Rendering/SkeletalMeshModel.h"#include "ReferenceSkeleton.h"#include "SkeletalMeshAttributes.h"#include "StaticMeshAttributes.h"#include "StaticMeshOperations.h"#include "VertexConnectedComponents.h"#include "Util/ColorConstants.h"#include "GeometryCollection/Facades/CollectionVertexBoneWeightsFacade.h"Classes | |
| struct | FUniqueVertex |
Macros | |
| #define | LOCTEXT_NAMESPACE "GeometryCollectionConversion" |
Functions | |
| DEFINE_LOG_CATEGORY_STATIC (UGeometryCollectionConversionLogging, Log, All) | |
| FORCEINLINE uint32 | GetTypeHash (const FUniqueVertex &UniqueVertex) |
| #define LOCTEXT_NAMESPACE "GeometryCollectionConversion" |
| DEFINE_LOG_CATEGORY_STATIC | ( | UGeometryCollectionConversionLogging | , |
| Log | , | ||
| All | |||
| ) |
| FORCEINLINE uint32 GetTypeHash | ( | const FUniqueVertex & | UniqueVertex | ) |