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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "LightSceneProxy.h"#include "RenderGraphFwd.h"#include "ShaderParameterMacros.h"Go to the source code of this file.
Namespaces | |
| namespace | LightFunctionAtlas |
Macros | |
| #define | LIGHT_FUNCTION_ATLAS_MAX_LIGHT_FUNCTION_COUNT 256 |
Functions | |
| uint32 | LightFunctionAtlas::GetTypeHash (FLightFunctionSlotKey Key) |
| bool | LightFunctionAtlas::IsEnabled (const FViewInfo &InView, ELightFunctionAtlasSystem In) |
| bool | LightFunctionAtlas::IsEnabled (const FScene &InScene, ELightFunctionAtlasSystem In) |
| void | LightFunctionAtlas::OnRenderBegin (FLightFunctionAtlas &In, FScene &InScene, TArray< FViewInfo > &InViews, const FViewFamilyInfo &InViewFamily) |
| TRDGUniformBufferRef< FLightFunctionAtlasGlobalParameters > | LightFunctionAtlas::BindGlobalParameters (FRDGBuilder &GraphBuilder, const FViewInfo &InView) |
| FLightFunctionAtlasGlobalParameters * | LightFunctionAtlas::GetGlobalParametersStruct (FRDGBuilder &GraphBuilder, const FViewInfo &InView) |
| #define LIGHT_FUNCTION_ATLAS_MAX_LIGHT_FUNCTION_COUNT 256 |